Super Smash Bros. 4

Mario (SSB4)/Forward throw: Difference between revisions

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m (forward throw is usually only good for spacing or getting opponents offstage.)
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==Hitboxes==
==Hitboxes==
{|class="wikitable"
{{SSB4ThrowTableHeader}}
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent
{{SSB4ThrowTableRow
|-
|id=0
| Throw || 8% || 45° || 60 || 60 || || Yes
|damage=8%
|angle=45
|bk=60
|ks=65
|fkv=0
|bn=0
|type=Throwing
|sfx=None
|slvl=S
}}
{{SSB4ThrowTableRow
|id=1
|damage=3%
|angle=361
|bk=60
|ks=100
|fkv=0
|bn=0
|type=Throwing
|sfx=None
|slvl=S
}}
|}
|}



Revision as of 13:07, February 4, 2018

Hitbox visualization of Mario's forward throw.
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Overview

Mario spins once and throws the opponent. A very fast, yet weak, throw, usually only good for spacing or getting opponents offstage.

Hitboxes

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 8% AngleIcon45.png Standard 60 65 0 0 None Throwing (type) Normal (effect) S None
1 3% Sakurai angle Standard 60 100 0 0 None Throwing (type) Normal (effect) S None