Charge-cancel: Difference between revisions
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(New page: '''Charge-canceling''' is the act of canceling or storing a charged special attack such as Samus' Charge shot. While charging such an attack, players can shield to canc...) |
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'''Charge-canceling''' is the act of canceling or storing a charged special attack such as [[Samus|Samus']] | '''Charge-canceling''' is the act of canceling or storing a charged special attack such as [[Samus|Samus']] charge shot. | ||
While charging such an attack, players can [[shield]] to cancel/store the charge, or tap left/right on the control stick to immediately roll out of the charge, which also cancels/stores it. | While charging such an attack, players can [[shield]] to cancel/store the charge, or tap left/right on the control stick to immediately roll out of the charge, which also cancels/stores it. | ||
Some charge attacks can be charged and canceled in the air, such as [[Donkey Kong|Donkey Kong's]] or [[Shiek|Sheik's]]. To cancel a charge in the air, simply press Z while charging. | Some charge attacks can be charged and canceled in the air, such as [[Donkey Kong|Donkey Kong's]] or [[Shiek|Sheik's]]. To cancel a charge in the air, simply press Z while charging. |
Revision as of 14:52, December 17, 2007
Charge-canceling is the act of canceling or storing a charged special attack such as Samus' charge shot.
While charging such an attack, players can shield to cancel/store the charge, or tap left/right on the control stick to immediately roll out of the charge, which also cancels/stores it.
Some charge attacks can be charged and canceled in the air, such as Donkey Kong's or Sheik's. To cancel a charge in the air, simply press Z while charging.