Charizard (SSB4)/Neutral aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:CharizardNAir.gif|thumb|270px|Hitbox visualization showing Charizard's neutral aerial.]] | |||
{{competitive expertise}} | {{competitive expertise}} | ||
{{technical data}} | {{technical data}} |
Revision as of 19:17, January 5, 2018
Overview
Somersaults to strike with its tail. Like forward tilt, its sweetspot is at the tip of Charizard's tail and has a flame effect. It has the second lowest amount of start-up lag out of Charizard's aerials, can auto-cancel with a short hop, and is tied with up aerial for having the lowest amount of landing lag out of Charizard's aerials. All of these traits make it a useful approach option. However, its average knockback growth makes it Charizard's most ineffective aerial in regard to KOing, as its sweetspot does not KO middleweights until 156% while near the left/right blast lines.
Hitboxes
|