Super Smash Bros. 4

Robin (SSB4)/Up smash: Difference between revisions

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(New Page: {{ArticleIcons|ssb4=y}} {{competitive expertise}} {{technical data}} ==Hitboxes== ===Levin Sword=== {{SSB4HitboxTableHeader}} {{HitboxTableTitle|Early|42}} {{SSB4HitboxTableRow |id=0...)
 
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Revision as of 01:42, November 21, 2017

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Hitboxes

Levin Sword

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Early
0 0 15% 0 AngleIcon92.png 45 84 0 4.3 1000 0.0 7.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Sword (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Shock SpecialsDirect.png
1 0 10% 0 AngleIcon70.png 70 79 0 3.5 0 0.0 9.0 7.5 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Sword (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Shock SpecialsIndirect.png
Clean hit
0 0 15% 0 AngleIcon92.png 45 84 0 4.3 1000 0.0 7.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Sword (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Shock SpecialsDirect.png
Late hit
0 0 5% 0 AngleIcon70.png 60 70 0 1.5 1000 0.0 9.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Sword (type) Electric (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Shock SpecialsDirect.png

Bronze Sword

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 9% 0 AngleIcon55.png 45 84 0 4.2 1000 0.0 5.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sword (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png