Mario (SSB4): Difference between revisions

m (Undid edit by RTV: Facts are "biased opinions" now?)
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*{{buff|Mario jumps higher.}}
*{{buff|Mario jumps higher.}}
*{{change|As with the majority of the cast in its transition from ''Brawl'', Mario's [[falling speed]] has been increased (1.28 → 1.5). This makes Mario less susceptible to juggling and vertical KO's, though it also makes him more susceptible to combos.}}
*{{change|As with the majority of the cast in its transition from ''Brawl'', Mario's [[falling speed]] has been increased (1.28 → 1.5). This makes Mario less susceptible to juggling and vertical KO's, though it also makes him more susceptible to combos.}}
*{{change|Mario's gravity is higher (0.075 →  0.08715).}}
*{{nerf|Mario's [[traction]] has been significantly decreased, going from being tied for the eleventh best out of 39 characters to the sixth worst out of 58 (0.6 → 0.45), which makes it harder for him to punish [[out of shield]].}}
*{{nerf|Mario's [[traction]] has been significantly decreased, going from being tied for the eleventh best out of 39 characters to the sixth worst out of 58 (0.6 → 0.45), which makes it harder for him to punish [[out of shield]].}}
*{{change|The removal of hitstun cancelling allows Mario to easily chain his attacks better, but makes him easier to combo.}}
*{{change|The removal of hitstun cancelling allows Mario to easily chain his attacks better, but makes him easier to co


===Ground attacks===
===Ground attacks===
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