Diddy Kong (SSB4): Difference between revisions

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(Makes no sense)
m (→‎Ground attacks: The base knockback is the same, so why show it?)
Line 59: Line 59:
*{{change|Down smash hits are reversed, with the front hit being weaker and the back hit being stronger.}}
*{{change|Down smash hits are reversed, with the front hit being weaker and the back hit being stronger.}}
*{{nerf|With the aforementioned change, down smash's front hit is much weaker, dealing less damage (16% → 12%).}}
*{{nerf|With the aforementioned change, down smash's front hit is much weaker, dealing less damage (16% → 12%).}}
*{{buff|Down smash's back hit is does more damage (12% → 15%) and has slightly more knockback (35 base/72 growth 35 base/76 growth) making the hit much stronger.}}
*{{buff|Down smash's back hit is does more damage (12% → 15%) and has slightly more knockback growth (72 → 76) making the hit much stronger.}}
*{{nerf|Down smash has 1 more frame of ending lag.}}
*{{nerf|Down smash has 1 more frame of ending lag.}}