Water (type): Difference between revisions

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(Undid edit by Smashworker101: this is not what the article is about at all)
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{{ArticleIcons|ssbb=y|ssb4=y}}
{{ArticleIcons|ssbb=y|ssb4=y}}
{{incomplete|Table needs to be updated with SSB4.}}
[[File:SquirtleUsmash.png|right|thumb|250px|Squirtle's up smash is an example of a water attack.]]
[[File:SquirtleUsmash.png|right|thumb|250px|Squirtle's up smash is an example of a water attack.]]
{{for|other uses|Water (disambiguation)}}
{{for|other uses|Water (disambiguation)}}
There are a few attacks in the [[Super Smash Bros. (series)|Smash Bros. series]] that are '''water'''-based. {{SSBB|Squirtle}} is the only character to have water damage in its attacks (and {{SSBB|Kirby}}, as he can copy one of said moves). {{SSBB|Mario}} also has a water attack through [[F.L.U.D.D.]], but it deals no damage.
There are a few attacks in the [[Super Smash Bros. (series)|Smash Bros. series]] that are '''water'''-based. {{SSBB|Squirtle}} and {{SSB4|Greninja}} are the only characters with attacks that can deal water damage, not counting Kirby copying such an attack or moves that do no damage.


Due to the mechanics of ''[[Brawl]]''{{'}}s hitboxes, water can be both a [[type]] and an effect. It is currently believed that the difference is this:
There is both a Water [[type]] and a Water [[effect]], which are not bound to each other.
*The Water type is what causes attacks to be powered up by water [[sticker]]s.
*The Water type is what causes attacks to be powered up by water [[sticker]]s.
*The Water effect is what causes [[type effectiveness]]; that is, it deals 1.1x [[knockback]] to {{SSBB|Charizard}} and 0.9x knockback to {{SSBB|Ivysaur}}, and Blue Pikmin are immune to it.
*The Water effect is what causes [[type effectiveness]]; that is, it deals 1.1x [[knockback]] to {{SSBB|Charizard}} and 0.9x knockback to {{SSBB|Ivysaur}}, Blue Pikmin are immune to it, and certain enemies have resistance or weakness to it.


The distinction between these two states is a result of the separation of "attacks that use water to deal damage" and "attacks that should be involved in type effectiveness"; this seems to be done so that certain moves will not participate in type effectiveness without being excluded from being powered up by water stickers (for example, so weak fixed-knockback moves are no easier or harder to escape).
The distinction between these two states is a result of the separation of "attacks that use water to deal damage" and "attacks that should be involved in type effectiveness"; this seems to be done so that certain moves will not participate in type effectiveness without being excluded from being powered up by water stickers (for example, so weak fixed-knockback moves are no easier or harder to escape).
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Out of all the effects in ''Brawl'', water is one of the most useful in the [[Subspace Emissary]] - it deals extra damage to fire-based enemies, some mechanical enemies (particularily the [[R.O.B. Squad]]), and about half of the bosses.
Out of all the effects in ''Brawl'', water is one of the most useful in the [[Subspace Emissary]] - it deals extra damage to fire-based enemies, some mechanical enemies (particularily the [[R.O.B. Squad]]), and about half of the bosses.


{{SSB4|Greninja}} uses water-based attacks in ''[[Super Smash Bros. 4]]''. As a result, it is likely that water will return as an effect for Pikmin purposes.
==List of water attacks in ''Brawl''==
 
==List of water attacks==
{|class="wikitable"
{|class="wikitable"
!Character
!Character
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!{{rollover|Effect|if Water, participates in type effectiveness|y}}
!{{rollover|Effect|if Water, participates in type effectiveness|y}}
|-
|-
|[[Kirby]]||Can [[copy]] Water Gun||{{TypeIcon|Water}}||{{EffectIcon|Normal}} (uncharged)<br>{{EffectIcon|Water}} (charged)
|{{SSBB|Kirby}}||Can [[copy]] Water Gun||{{TypeIcon|Water}}||{{EffectIcon|Normal}} (uncharged)<br>{{EffectIcon|Water}} (charged)
|-
|-
|[[Mario]]||[[F.L.U.D.D.]]||{{TypeIcon|Weapon}}||{{EffectIcon|Water}}
|{{SSBB|Mario}}||[[F.L.U.D.D.]]||{{TypeIcon|Weapon}}||{{EffectIcon|Water}}
|-
|-
|rowspan="5"|[[Squirtle]]||Up smash||{{TypeIcon|Water}}||{{EffectIcon|Water}}
|rowspan=5|{{SSBB|Squirtle}}||Up smash||{{TypeIcon|Water}}||{{EffectIcon|Water}}
|-
|-
|Down smash||{{TypeIcon|Water}}||{{EffectIcon|Water}}
|Down smash||{{TypeIcon|Water}}||{{EffectIcon|Water}}
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|[[Waterfall]]||{{TypeIcon|Water}}||{{EffectIcon|Water}}
|[[Waterfall]]||{{TypeIcon|Water}}||{{EffectIcon|Water}}
|-
|-
|colspan="2"|Hydro [[Jyk]]||n/a||{{EffectIcon|Water}}
|colspan=2|Hydro [[Jyk]]||n/a||{{EffectIcon|Water}}
|}
 
==List of water attacks in ''SSB4''==
The Water type is the only type from ''Brawl'' that does not seem to be used in ''SSB4'', though there is no evidence either way as to whether it remains functional.
{|class="wikitable"
!Character
!Move
!{{rollover|Type|if Water, no known effect|y}}
!{{rollover|Effect|if Water, cannot harm Blue Pikmin|y}}
|-
|{{SSB4|Mario}}||[[F.L.U.D.D.]] (default and custom 2)||{{TypeIcon|Weapon}}||{{EffectIcon|Water}}
|-
|rowspan=4|{{SSB4|Greninja}}||Neutral aerial||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|-
|Pummel||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|-
|[[Hydro Pump]]||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|-
|Down taunt||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|-
|{{SSB4|Pac-Man}}||[[Fire Hydrant]] (water shots)||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|-
|{{SSB4|Villager}}||[[Timber]] (watering can)||{{TypeIcon|Weapon}}||{{EffectIcon|Water}}
|}
|}