Mario (SSB4): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (→Palette Swaps) |
(fixing order, removing silly sub-bullet idea, removing bit in the start that applies to everyone) |
||
Line 15: | Line 15: | ||
==Changes from ''Brawl''== | ==Changes from ''Brawl''== | ||
Mario has been [[buff]]ed from ''Brawl'' to ''Smash 4''. He appears to be quicker and stronger than in past games. His reach seems somewhat greater as well | Mario has been [[buff]]ed from ''Brawl'' to ''Smash 4''. He appears to be quicker and stronger than in past games. His reach seems somewhat greater as well. | ||
*{{buff| | *{{buff|Mario has slightly increased air speed.}} | ||
*{{buff|Many of his attacks have been sped up.}} | |||
*{{nerf|Many of his attacks deal less damage.}} | |||
*{{nerf|Forward tilt deals less damage, and has a slightly shorter range.}} | |||
*{{buff|[[Forward smash]] has a larger blast, making it have a larger hitbox.}} | *{{buff|[[Forward smash]] has a larger blast, making it have a larger hitbox.}} | ||
*{{buff|[[Up smash]] and [[back aerial]] both deal slightly more damage.}} | |||
*{{buff|[[Down smash]] has much stronger knockback.}} | *{{buff|[[Down smash]] has much stronger knockback.}} | ||
*{{nerf|However, it deals noticeably less damage.}} | |||
*{{buff|Mario has | *{{buff|[[Forward aerial]]'s speed, [[knockback]], and [[damage]] have been increased.}} | ||
*{{buff|His back aerial appears to have strengthened, and its ending lag has been noticeably reduced.}} | |||
*{{change|Mario now grabs with one hand as opposed to two.}} | |||
*{{buff|[[Back throw]] is slightly more powerful on both the throw and hitting bystanders. It has also been sped up a bit.}} | |||
*{{buff|Down throw has drastically less base knockback, allowing it to combo into other moves more reliably at lower percentages.}} | |||
*{{change|[[Fireball]]s have higher falling speed.}} | |||
*{{change|When a fireball hits a foe, the sound effect that plays when an enemy is defeated in ''Super Mario Bros.'' plays.}} | |||
*{{nerf|[[Cape]] deals less damage when on the ground.}} | |||
*{{change|Hitting with the cape now makes a sound effect akin to Mario spinning his cape in ''Super Mario World'' (but faster and higher-pitched).}} | |||
*{{buff|[[F.L.U.D.D.]] has increased range.}} | *{{buff|[[F.L.U.D.D.]] has increased range.}} | ||
*{{ | *{{nerf|[[Super Jump Punch]] deals slightly less damage.}} | ||
*{{ | *{{change|Super Jump Punch makes a slightly higher-pitched ding on the last hit.}} | ||
*{{ | *{{change|The coins from the Super Jump Punch are now 3D and designed closer to the Star Coins from the ''[[mariowiki:New Super Mario Bros.|New Super Mario Bros.]]'' series.}} | ||
*{{buff|Mario Finale does more damage than in ''Brawl''.}} | *{{buff|Mario Finale does more damage than in ''Brawl''.}} | ||
*{{nerf|Mario Finale has less vertical range.}} | |||
Instead of the more realistic look he had in ''[[Brawl]]'', Mario has a more cartoonish and sleeker look that's more like his appearances in the ''{{uv|Mario}}'' games. His clothes are more brightly colored, and the seams in his overalls are much less accentuated. His proportions are more inline with recent 3D ''Mario'' games such as ''Super Mario Galaxy'' or ''Super Mario 3D Land''. For example, his head is smaller than it was in ''Brawl'' to fit with these proportions. | Instead of the more realistic look he had in ''[[Brawl]]'', Mario has a more cartoonish and sleeker look that's more like his appearances in the ''{{uv|Mario}}'' games. His clothes are more brightly colored, and the seams in his overalls are much less accentuated. His proportions are more inline with recent 3D ''Mario'' games such as ''Super Mario Galaxy'' or ''Super Mario 3D Land''. For example, his head is smaller than it was in ''Brawl'' to fit with these proportions. | ||