Space Jump: Difference between revisions
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(Undid edit by Mr. Guye: it's the more common name though) |
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*Player 1 enters a vehicle such as a [[Barrel Cannon]]. | *Player 1 enters a vehicle such as a [[Barrel Cannon]]. | ||
Additionally, the [[Pokémon Trainer (SSBB)|Pokémon Trainer]] will perform a similar move in the background to keep up with his Pokémon as they progress through a stage. However, the light that relocates him is reddish-orange, unlike the blue-white light for the playable characters themselves. | Additionally, the [[Pokémon Trainer (SSBB)|Pokémon Trainer]] will perform a similar move in the background to keep up with his Pokémon as they progress through a stage. However, the light that relocates him is reddish-orange, unlike the blue-white light for the playable characters themselves. This is not done in versus mode, as he will instead appear on the other side of the screen with no effects. | ||
If a Space Jump is in progress while Player 1 is not on-screen after being KO'd, the teleporting player will be held in place until Player 1 respawns. | If a Space Jump is in progress while Player 1 is not on-screen after being KO'd, the teleporting player will be held in place until Player 1 respawns. |