Meta Knight (SSBB)/Neutral special: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
mNo edit summary |
||
Line 10: | Line 10: | ||
A well-known way to use Mach Tornado for a Star KO is to use multiple {{mvsub|Meta Knight|SSBB|up aerial}}s while rising and then using Mach Tornado. This is easier to do against [[floaty]] characters. However, the move leaves Meta Knight helpless after it is used. | A well-known way to use Mach Tornado for a Star KO is to use multiple {{mvsub|Meta Knight|SSBB|up aerial}}s while rising and then using Mach Tornado. This is easier to do against [[floaty]] characters. However, the move leaves Meta Knight helpless after it is used. | ||
Overall, Mach Tornado is known as one of the best moves in all of ''Brawl'', being an extremely effective damage racker and a very useful recovery option due to not only giving a large amount of horizontal distance and some vertical distance, but also because of the protection it gives. There are ways to stop the move, including transcendent projectiles such as {{SSBB|Falco}}'s {{mvsub|Falco|SSBB|neutral special|alt=Blaster}}, and moves such as | Overall, Mach Tornado is known as one of the best moves in all of ''Brawl'', being an extremely effective damage racker and a very useful recovery option due to not only giving a large amount of horizontal distance and some vertical distance, but also because of the protection it gives. There are ways to stop the move, including transcendent projectiles such as {{SSBB|Falco}}'s {{mvsub|Falco|SSBB|neutral special|alt=Blaster}}, and moves such as {{mvsub|Meta Knight|SSBB|forward smash|poss=y}} and {{mvsub|Snake|SSBB|up tilt|poss=y}}. Even then, however, the move is considered difficult to counter at close range. | ||
{{technical data}} | {{technical data}} |