Projectile: Difference between revisions
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m (→Projectiles used by characters: clarity) |
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|[[Ganondorf]]||colspan="4"|None. | |[[Ganondorf]]||colspan="4"|None. | ||
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|rowspan="2"|[[Ice Climbers]]||[[Ice Shot]]||{{y}}||{{y}}[[Image:SSBM Icon.png|16px]]<br>{{n}}[[Image:SSBB Icon.png|16px]]||Bounces off shields, causing it to travel the other direction. Hugs the ground, following straight trajectory. | |rowspan="2"|[[Ice Climbers]]||[[Ice Shot]]||{{y}}||{{y}}[[Image:SSBM Icon.png|16px|link=Melee]]<br>{{n}}[[Image:SSBB Icon.png|16px|link=Brawl]]||Bounces off shields, causing it to travel the other direction. Hugs the ground, following straight trajectory. | ||
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|[[Blizzard]]||{{y}}||{{y}}|| | |[[Blizzard]]||{{y}}||{{y}}|| | ||
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|[[Disable]]||{{y}}||{{n}}|| | |[[Disable]]||{{y}}||{{n}}|| | ||
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|[[Mr. Game & Watch]]||[[Chef]]||{{y}}||{{y}}[[Image:SSBM Icon.png|16px]]<br>{{n}}[[Image:SSBB Icon.png|16px]]||Random trajectory. In Brawl, the projectiles created by Kirby copying this move can be absorbed, unlike the Mr. Game & Watch version. | |[[Mr. Game & Watch]]||[[Chef]]||{{y}}||{{y}}[[Image:SSBM Icon.png|16px|link=Melee]]<br>{{n}}[[Image:SSBB Icon.png|16px|link=Brawl]]||Random trajectory. In Brawl, the projectiles created by Kirby copying this move can be absorbed, unlike the Mr. Game & Watch version. | ||
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|rowspan="3"|[[Ness]]||[[PK Flash]]||{{y}}||{{y}}||Affected by gravity and can be tilted forward and backwards. | |rowspan="3"|[[Ness]]||[[PK Flash]]||{{y}}||{{y}}||Affected by gravity and can be tilted forward and backwards. |