List of SSBM trophies (Super Smash Bros. series): Difference between revisions

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{{disambigtr|Super Smash Bros.|ssbm=yes}}
{{disambigtr|Super Smash Bros.|ssbm=yes}}


Most trophies ("figures" or "figurines" in Japan) in ''[[Super Smash Bros. Melee]]'' can be obtained through the [[lottery]] (labeled as random in how to unlock). Other trophies, particularly those of playable characters and their smashes, can be obtained by playing [[Classic Mode]], [[Adventure Mode]], and [[All-Star Mode]] respectively. Trophies can also be obtained by completing several challenges. There are 293 trophies in all in ''Melee'', some which tend to be rarer than others.  
Most trophies ("figures" or "figurines" in Japan) in ''[[Super Smash Bros. Melee]]'' can be obtained by different ways through the [[lottery]], or in the [[Snag the Trophies]] bonus in Classic mode. Other trophies, particularly those of playable characters and their smashes, can be obtained by playing [[Classic Mode]], [[Adventure Mode]], and [[All-Star Mode]] respectively. Trophies can also be obtained by completing several challenges. There are 293 trophies in all in ''Melee'', some which tend to be rarer than others.  


The following is a list of the 26 trophies from the [[Super Smash Bros. (universe)|Super Smash Bros. universe]] that appear in ''Melee''.
The following is a list of the 26 trophies from the [[Super Smash Bros. (universe)|Super Smash Bros. universe]] that appear in ''Melee''.
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|{{anchor|Male Wire Frame}}[[File:Male Wire Frame Trophy.png|100px]]
|{{anchor|Male Wire Frame}}[[File:Male Wire Frame Trophy.png|100px]]
|[[Super Smash Bros. Melee]]<br>12/01
|[[Super Smash Bros. Melee]]<br>12/01
|align=left|Who built the Fighting Wire Frames and to what purpose remains a mystery. They're a simple collection of wires which house a sparse framework of bones and organs that lends them a rather disturbing appearance. They look rather big and powerful, but in reality, both their offensive and defensive abilities are subpar.
|align=left|Who built the Fighting Wire Frames and to what purpose remains a mystery. They're a simple collection of wires which house a sparse framework of bones and organs that lends them a rather disturbing appearance. They look rather big and powerful, but in reality, both their offensive and defensive abilities are subpar. <br>
'''How to Get''': Complete [[100-Man Melee]] under 4 minutes
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|80
|80
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|{{anchor|Female Wire Frame}}[[File:Female Wire Frame Trophy.png|100px]]
|{{anchor|Female Wire Frame}}[[File:Female Wire Frame Trophy.png|100px]]
|[[Super Smash Bros. Melee]]<br>12/01
|[[Super Smash Bros. Melee]]<br>12/01
|align=left|This is the female model of the Fighting Wire Frames. The female's abilities are roughly the same as the male model's. All Fighting Wire Frames lack the ability to use special techniques, and their attacks lack any real physical strength. Additionally, they're slow and are therefore easy to outmaneuver. They tend to attack in gangs.
|align=left|This is the female model of the Fighting Wire Frames. The female's abilities are roughly the same as the male model's. All Fighting Wire Frames lack the ability to use special techniques, and their attacks lack any real physical strength. Additionally, they're slow and are therefore easy to outmaneuver. They tend to attack in gangs. <br>
'''How to Get''': Score 100 or more KOs in [[Endless Melee]]
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|81
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|{{anchor|Fighting Wire Frames}}[[File:Fighting Wire Frames Trophy.png|100px]]
|{{anchor|Fighting Wire Frames}}[[File:Fighting Wire Frames Trophy.png|100px]]
|[[Super Smash Bros. Melee]]<br>12/01
|[[Super Smash Bros. Melee]]<br>12/01
|align=left|The Multi-Man Melee mode consists of 10-Man, 3-Minute, Endless, and other such matches, which pit you against the Fighting Wire Frames under varied rules. Of particular note is the Cruel Melee, where the Wire Frames pull no punches; they'll come after you with a single-minded fury rarely seen in CPU opponents.
|align=left|The Multi-Man Melee mode consists of 10-Man, 3-Minute, Endless, and other such matches, which pit you against the Fighting Wire Frames under varied rules. Of particular note is the Cruel Melee, where the Wire Frames pull no punches; they'll come after you with a single-minded fury rarely seen in CPU opponents. <br>
'''How to Get''': Survive [[15-Minute Melee]]
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|82
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|{{anchor|Giga Bowser}}[[File:Giga Bowser Melee Trophy.png|100px]]
|{{anchor|Giga Bowser}}[[File:Giga Bowser Melee Trophy.png|100px]]
|[[Super Smash Bros. Melee]]<br>12/01
|[[Super Smash Bros. Melee]]<br>12/01
|align=left|An even more imposing figure than the original King of the Koopas. Giga Bowser is roughly twice the size of his scaly, fire-breathing, spike-studded Super Smash Bros. Melee counterpart. Predictably, this monstrous creature's offensive and defensive powers are a grade higher than those of regular Bowser. Good luck defeating this colossus!
|align=left|An even more imposing figure than the original King of the Koopas. Giga Bowser is roughly twice the size of his scaly, fire-breathing, spike-studded Super Smash Bros. Melee counterpart. Predictably, this monstrous creature's offensive and defensive powers are a grade higher than those of regular Bowser. Good luck defeating this colossus! <br>
'''How to Get''': Sucessfully defeat Giga Bowser in Adventure mode
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|83
|83
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|{{anchor|Master Hand}}[[File:Master Hand Melee Trophy.png|100px]]
|{{anchor|Master Hand}}[[File:Master Hand Melee Trophy.png|100px]]
|[[Super Smash Bros.]]<br>04/99
|[[Super Smash Bros.]]<br>04/99
|align=left|The Master Hand awaits anyone who survives the long and difficult road to the Final Destination. This symbolic link between the real world and the imaginary battlefields of Super Smash Bros. Melee is quite a handful in battle, and just because it wears a white glove doesn't mean it fights clean. Get ready to be flicked, swatted, punched, and poked like crazy!
|align=left|The Master Hand awaits anyone who survives the long and difficult road to the Final Destination. This symbolic link between the real world and the imaginary battlefields of Super Smash Bros. Melee is quite a handful in battle, and just because it wears a white glove doesn't mean it fights clean. Get ready to be flicked, swatted, punched, and poked like crazy! <br>
'''How to Get''': Clear Classic mode on Hard or Very Hard difficulty, without continuing
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|84
|84
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|{{anchor|Crazy Hand}}[[File:Crazy Hand Melee Trophy.png|100px]]
|{{anchor|Crazy Hand}}[[File:Crazy Hand Melee Trophy.png|100px]]
|[[Super Smash Bros. Melee]]<br>12/01
|[[Super Smash Bros. Melee]]<br>12/01
|align=left|Where the Master Hand loves to create, its alter ego is impulsive and destructive, consumed with that hollow feeling which comes from destroying one’s own creations. The Crazy Hand appears when a player clears obstacles quickly and the Master Hand’s power is low. You have only one chance to defeat the Crazy Hand.
|align=left|Where the Master Hand loves to create, its alter ego is impulsive and destructive, consumed with that hollow feeling which comes from destroying one’s own creations. The Crazy Hand appears when a player clears obstacles quickly and the Master Hand’s power is low. You have only one chance to defeat the Crazy Hand. <br>
'''How to Get''': Clear Adventure mode on Hard or Very Hard difficulty, without continuing
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|85
|85
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|{{anchor|Food}}[[File:Food Melee Trophy.png|100px]]
|{{anchor|Food}}[[File:Food Melee Trophy.png|100px]]
|[[Super Smash Bros. Melee]]<br>12/01
|[[Super Smash Bros. Melee]]<br>12/01
|align=left|These food items will restore your health when you eat them. There are 28 different types of food, and the nutritional value and yumminess quotient differs slightly with each type. Party Balls tend to hold the largest amount of food items. You may be vulnerable when gorging yourself, but you do need to eat to survive.
|align=left|These food items will restore your health when you eat them. There are 28 different types of food, and the nutritional value and yumminess quotient differs slightly with each type. Party Balls tend to hold the largest amount of food items. You may be vulnerable when gorging yourself, but you do need to eat to survive. <br>
'''How to Get''': Play 1.000 total VS. matches
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|89
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|{{anchor|Beam Sword}}[[File:Beam Sword Melee Trophy.png|100px]]
|{{anchor|Beam Sword}}[[File:Beam Sword Melee Trophy.png|100px]]
|[[Super Smash Bros.]]<br>04/99
|[[Super Smash Bros.]]<br>04/99
|align=left|With its distinctive glowing blade, the Beam Sword is eye-catching and lethal. At first, the blade is about the size of a short sword, but the length changes depending on who wields it. The blade also lengthens in direct proportion to the power of an attack, so it reaches its maximum size when swung as a smash attack.
|align=left|With its distinctive glowing blade, the Beam Sword is eye-catching and lethal. At first, the blade is about the size of a short sword, but the length changes depending on who wields it. The blade also lengthens in direct proportion to the power of an attack, so it reaches its maximum size when swung as a smash attack. <br>
'''How to Get''': Snag the Trophies bonus
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|95
|95
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|{{anchor|Smash Coins}}[[File:Smash Coins Melee Trophy.png|100px]]
|{{anchor|Smash Coins}}[[File:Smash Coins Melee Trophy.png|100px]]
|[[Super Smash Bros. Melee]]<br>12/01
|[[Super Smash Bros. Melee]]<br>12/01
|align=left|These coins are used in Super Smash Bros. Melee Coin Battle mode. The gold coins are worth ten points, silver are worth five, and the copper are worth one. Hit an opponent and coins will come raining down. If you're knocked off the screen, you'll lose half of your coins. Once time's up, the player with the most coins wins.
|align=left|These coins are used in Super Smash Bros. Melee Coin Battle mode. The gold coins are worth ten points, silver are worth five, and the copper are worth one. Hit an opponent and coins will come raining down. If you're knocked off the screen, you'll lose half of your coins. Once time's up, the player with the most coins wins. <br>
'''How to Get''': Play 100 total Coin Battles.
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|157
|157
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|{{anchor|Kirby Hat 4}}[[File:Kirby Hat 4 Trophy.png|100px]]
|{{anchor|Kirby Hat 4}}[[File:Kirby Hat 4 Trophy.png|100px]]
|Super Smash Bros. Melee<br>12/01
|Super Smash Bros. Melee<br>12/01
|align=left|Looks like Kirby's copied a bunch of hidden characters! In Luigi's hat, he can shoot green Fireballs, while copying Mewtwo gives him the power to throw Shadow Balls. Copying Mr. Game & Watch lets Kirby hurl sausages, and doing the same to Jigglypuff earns him a Rollout move. Marth's hair comes complete with a powerful Shield Breaker move.  
|align=left|Looks like Kirby's copied a bunch of hidden characters! In Luigi's hat, he can shoot green Fireballs, while copying Mewtwo gives him the power to throw Shadow Balls. Copying Mr. Game & Watch lets Kirby hurl sausages, and doing the same to Jigglypuff earns him a Rollout move. Marth's hair comes complete with a powerful Shield Breaker move. <br>
'''How to Get''': Unlock Luigi, Mewtwo, Mr. Game & Watch, Jigglypuff and Marth
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|161
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|{{anchor|Kirby Hat 5}}[[File:Kirby Hat 5 Trophy.png|100px]]
|{{anchor|Kirby Hat 5}}[[File:Kirby Hat 5 Trophy.png|100px]]
|Super Smash Bros. Melee<br>12/01
|Super Smash Bros. Melee<br>12/01
|align=left|Secret hats galore! In Pichu's hat Kirby can shoot out electricity, while Dr. Mario's headgear gives him Megavitamins. When Kirby wears Falco's beak, he gets to use Falco's powerful Blaster; by the same token, he can fire arrows when in Young Link's cap. When Kirby copies Ganondorf he gets the Warlock Punch, and copying Roy produces a Flare Blade.  
|align=left|Secret hats galore! In Pichu's hat Kirby can shoot out electricity, while Dr. Mario's headgear gives him Megavitamins. When Kirby wears Falco's beak, he gets to use Falco's powerful Blaster; by the same token, he can fire arrows when in Young Link's cap. When Kirby copies Ganondorf he gets the Warlock Punch, and copying Roy produces a Flare Blade. <br>
'''How to Get''': Unlock Pichu, Dr. Mario, Falco, Young Link, Ganondorf and Roy
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|189
|189
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|{{anchor|Target}}[[File:Target Melee Trophy.png|100px]]
|{{anchor|Target}}[[File:Target Melee Trophy.png|100px]]
|[[Super Smash Bros.]]<br>04/99
|[[Super Smash Bros.]]<br>04/99
|align=left|This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character.
|align=left|This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character. <br>
'''How to Get''': Complete [[Target Test]] with all characters
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|190
|190
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|{{anchor|Sandbag}}[[File:Sandbag Melee Trophy.png|100px]]
|{{anchor|Sandbag}}[[File:Sandbag Melee Trophy.png|100px]]
|[[Super Smash Bros. Melee]]<br>12/01
|[[Super Smash Bros. Melee]]<br>12/01
|align=left|Sandbag exists for one reason only: to get smashed in the Home-Run Contest. Pound on Sandbag as much as possible in the time allotted, then swing for the fences as you compete for the longest home run of all time. Getting hit doesn't hurt Sandbag at all. As a matter of fact, it loves to see players wind up and let loose.
|align=left|Sandbag exists for one reason only: to get smashed in the Home-Run Contest. Pound on Sandbag as much as possible in the time allotted, then swing for the fences as you compete for the longest home run of all time. Getting hit doesn't hurt Sandbag at all. As a matter of fact, it loves to see players wind up and let loose. <br>
'''How to Get''': Get 984 ft. (400 meters) or more in [[Home-Run Contest]]
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|191
|191
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|{{anchor|Battlefield}}[[File:Battlefield Melee Trophy.png|100px]]
|{{anchor|Battlefield}}[[File:Battlefield Melee Trophy.png|100px]]
|[[Super Smash Bros. Melee]]<br>12/01
|[[Super Smash Bros. Melee]]<br>12/01
|align=left|Super Smash Bros. Melee borrows settings from many different games to create its stages, but the Battlefield is an original creation. While its initial impression may strike some players as a bit ominous, the layout itself is fairly standard, lending it to serious, straightforward matches. Additionally, it's used to pit players against the Fighting Wire Frames.
|align=left|Super Smash Bros. Melee borrows settings from many different games to create its stages, but the Battlefield is an original creation. While its initial impression may strike some players as a bit ominous, the layout itself is fairly standard, lending it to serious, straightforward matches. Additionally, it's used to pit players against the Fighting Wire Frames. <br>
'''How to Get''': Complete All-Star mode with any character
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|192
|192
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|{{anchor|Final Destination}}[[File:Final Destination Melee Trophy.png|100px]]
|{{anchor|Final Destination}}[[File:Final Destination Melee Trophy.png|100px]]
|[[Super Smash Bros. Melee]]<br>12/01
|[[Super Smash Bros. Melee]]<br>12/01
|align=left|As time passes on this stage, the level appears to travel through a wormhole from the imaginary Super Smash Bros. Melee world into reality. You move through a cloud-filled sky over a vast mountain range, then into a deep-space vista of dark blues and purples. The scenery is as real as you get in this fantastical world.
|align=left|As time passes on this stage, the level appears to travel through a wormhole from the imaginary Super Smash Bros. Melee world into reality. You move through a cloud-filled sky over a vast mountain range, then into a deep-space vista of dark blues and purples. The scenery is as real as you get in this fantastical world. <br>
'''How to Get''': Complete [[Event 51: The Showdown]]
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