Captain Falcon (SSBB): Difference between revisions

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'''Captain Falcon''' (Japanese: キャプテン・ファルコン, ''Kyaputen Farukon''), whose full name is '''Douglas Jay Falcon''', appears as an unlockable character in ''[[Super Smash Bros. Brawl]]''. Originating from the [[F-Zero universe]], Captain Falcon returns once again to compete in ''Brawl''.   
'''Captain Falcon''' (Japanese: キャプテン・ファルコン, ''Kyaputen Farukon''), whose full name is '''Douglas Jay Falcon''', appears as an unlockable character in ''[[Super Smash Bros. Brawl]]''. Originating from the [[F-Zero universe]], Captain Falcon returns once again to compete in ''Brawl''.   


Captain Falcon is currently ranked 34th on the tier list as a result of several factors. His attack speed and killing power are severely [[nerf]]ed in comparison with ''[[Super Smash Bros. Melee|Melee]]''. Falcon's aerials tend to have poor hitboxes, making safe approaches nearly impossible, especially when considering his lack of [[projectile]]s. The impact of the new ''Brawl'' physics arguably hit Captain Falcon the hardest; less hitstun and the loss of L-canceling result in drastically fewer, weaker combos, and a less effective dashdance and inability to [[moonwalk]] give him even fewer options. Fairly poor [[out of shield]] options due to his very short grab range and mediocre range in his jab, predictable recovery, and low traction are also cited as problems for Falcon's metagame. As a result, he has many poor match-ups as well as poor overall tournament results.  
Captain Falcon is currently ranked 34th on the tier list right above the bottom tier. Captain Falcon has his trademark speed plus power combo, in addition to great mobility, great [[momentum cancelling]] and overall survivability, an all-purpose attack in his [[up aerial]], and one of the best [[jab]]s. However, his attack speed and KOing power are [[nerf]]ed from ''[[Super Smash Bros. Melee|Melee]]'', with his finishers either being weakened (such as [[forward smash]]), or are significantly more difficult to land (such as his [[Knee Smash]]). In addition to this, most of Falcon's attacks have poor [[hitbox]] placement, making safe [[approach]]es and [[spacing]] difficult, especially when considering his lack of [[projectile]]s. The impact of the new ''Brawl'' physics arguably hit Captain Falcon the hardest; less [[hitstun]] and the loss of [[L-canceling]] result in drastically fewer, weaker combos, and a less effective [[dashdance]] and inability to [[moonwalk]] give him even fewer options. Fairly poor [[out of shield]] options due to his short [[grab]]bing reach and possessing either slow and/or poor reaching attacks, predictable recovery, and general inability to pressure opponents or escape opposing pressure, are also cited as problems for Falcon's metagame. As a result, he has terrible [[matchup]]s as well as terrible overall [[tournament]] results.  


==How to unlock==
==How to unlock==