Counter (matchup): Difference between revisions

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*the majority of matchups in Smash 64 are soft counters outside the examples said above. This is due to the easiness of "zero to deaths" in Smash 64 and the equally high priority moves of basically all characters outside of Pikachu, who is said to have multiple hard counters, and Samus, who is said to counter no one.
*the majority of matchups in Smash 64 are soft counters outside the examples said above. This is due to the easiness of "zero to deaths" in Smash 64 and the equally high priority moves of basically all characters outside of Pikachu, who is said to have multiple hard counters, and Samus, who is said to counter no one.
*Most of the higher tier vs mid tier matchups in Melee are soft counters.
*Most of the higher tier vs mid tier matchups in Melee are soft counters.
*In Brawl, soft counters tend to change per stage. King DeDeDe is usually said to soft counter Snake, but this may change on stages where Snake can escape chain grabs easier.
*In Brawl, soft counters tend to change per stage. King Dedede is usually said to soft counter Snake, but this may change on stages where Snake can escape chain grabs easier.
 
==See also==
==See also==
*[[Character matchups (SSB)]]
*[[Character matchups (SSB)]]