Event 10: All-Star Match 1: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
mNo edit summary
Line 15: Line 15:
The player controls a fighter of their choice and must win five different [[stock]] matches, all within a time limit of four minutes, where the player will start with 2 stocks and the opponents start with 1 stock. All opponents' [[artificial intelligence]] is set at Level 1.
The player controls a fighter of their choice and must win five different [[stock]] matches, all within a time limit of four minutes, where the player will start with 2 stocks and the opponents start with 1 stock. All opponents' [[artificial intelligence]] is set at Level 1.


Each battle is a one-on-one match against a [[starter character]] from the ''{{uv|Mario}}'' universe and its spin-offs, ({{uv|Donkey Kong}} and {{uv|Yoshi}}), all of which take place on a ''Mario'' series stage. Similar to the standard battles in the [[All-Star Mode]], the player's stock and [[damage]] percentage persist between matches. Icons representing the player's upcoming opponents and the order in which they appear are visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads.
Each battle is a one-on-one match against a [[starter character]] from the {{uv|Mario}} universe and its spin-offs ({{uv|Donkey Kong}} and {{uv|Yoshi}}), all of which take place on a ''Mario'' series stage. Similar to the standard battles in the [[All-Star Mode]], the player's stock and [[damage]] percentage persist between matches. Icons representing the player's upcoming opponents and the order in which they appear is visible in the top left corner of the screen. Each stage transition occurs with a slow fade to black while the next stage loads.


==Names in other languages==
==Names in other languages==