Broken: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Partially undid edit by The Other Jared: The section is in reguards to broken as in OP, the other meaning is listed below)
Tag: Undo
Line 5: Line 5:


==Types of broken elements==
==Types of broken elements==
Generally, broken elements in the ''Super Smash Bros.'' series come in three forms:
Generally, broken elements in the ''Super Smash Bros.'' series come in two forms:
*An element of the game simply does not work as the developers intended, either through programming errors or unforeseen circumstances overlooked before launch.
*A character has an overpowering advantage on a specific stage (as the Fox on Temple example above); this is dealt with by banning the stage.
*A character has an overpowering advantage on a specific stage (as the Fox on Temple example above); this is dealt with by banning the stage.
*A character can create a situation where it is impossible for them to lose, such as [[stalling]] indefinitely with something like the [[Infinite Dimensional Cape]] or the [[Luigi Ladder]]; this is dealt with by limiting or banning usage of the technique.
*A character can create a situation where it is impossible for them to lose, such as the ability to [[stalling|stall]] indefinitely with something like the [[Infinite Dimensional Cape]] or the [[Luigi Ladder]]; this is dealt with by limiting or banning usage of the technique.


A fourth form of brokenness can exist: a character by itself, without the aid of stages or techniques, overpowers the rest of the cast to the point where no other character is viable in competitive play. Whether a broken character exists in the ''Smash'' series is heavily debated, though a few characters spark more discussion than others:
A third form of brokenness can exist: a character by itself, without the aid of stages or techniques, overpowers the rest of the cast to the point where no other character is viable in competitive play. Whether a broken character exists in the ''Smash'' series is heavily debated, though a few characters spark more discussion than others:
*{{SSBB|Meta Knight}} in ''[[Brawl]]'' is the classic example, with his legality being disputed and experimented with at length for most of the game's lifespan.
*{{SSBB|Meta Knight}} in ''[[Brawl]]'' is the classic example, with his legality being disputed and experimented with at length for most of the game's lifespan.
*{{SSB4|Cloud}} in {{forwiiu}} was debated for being considered broken in doubles due to his extreme advantages which allowed him to consistently win every match in double tournaments. This has been dealt with by banning him in certain tournaments.
*{{SSB4|Cloud}} in {{forwiiu}} was debated for being considered broken in doubles due to his extreme advantages which allowed him to consistently win every match in double tournaments. This has been dealt with by banning him in certain tournaments.