List of spirits (Pac-Man series): Difference between revisions

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|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Ghosts appear as the Assist Trophy enemy
*The red Kirby, Jigglypuff, Squirtle, and Pac-Man each represents the four round, multicolored Ghosts: the red Blinky, the pink Pinky, the cyan Inky, and the orange Clyde, who appear as the Assist Trophy enemy.
*Kirby, Jigglypuff, Squirtle, and Pac-Man each represents the four Ghosts: Blinky, Pinky, Inky, and Clyde respectively, as they are all round characters in specific colours.
*The stage represents the Ghosts' appearance as enemies in ''Pac-Land'', while the music track references the Ghosts' debut as enemies in ''PAC-MAN''.
*The stage represents the Ghosts' appearance in ''Pac-Land''.
*The music references the Ghosts' debut in ''PAC-MAN''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references how the Ghosts are mostly indestructible enemies.
*This spirit's Shield type references how the Ghosts are mostly indestructible enemies.
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|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch and TURN-TO-BLUE both debuted in games released in 1980.
*The blue Mr. Game & Watch Team represents TURN-TO-BLUE, the blue form of the four Ghosts in ''PAC-MAN''.
*The total number of four fighters references the Ghosts that appear in ''PAC-MAN''.
*The stage references the maze-like structure of the stages in ''PAC-MAN''.
*The stage references the maze-like structure of the stages in ''PAC-MAN''.
*The music references TURN-TO-BLUE's debut in ''PAC-MAN''.
*The battle conditions reference how the Ghosts become blue after Pac-Man eats a Power Pellet, where they will run away from him for only a short time until the effect wears off.
*The battle conditions reference how the Ghosts run away from Pac-Man after he eats a Power Pellet for only a short time.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how TURN-TO-BLUE can allow the player to safely collect pellets and earn extra points if Pac-Man eats them.
*This spirit's Support type references how TURN-TO-BLUE can allow the player to safely collect pellets and earn extra points if Pac-Man eats them.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The [[Bonus Fruit]] serves Pac-Man's neutral special.
*The [[Bonus Fruit]] serves Pac-Man's neutral special.
*The stage represents the Bonus Fruit's appearance in ''Pac-Land''.
*The stage represents the Bonus Fruit's appearance in ''Pac-Land'', while the music track references the Bonus Fruit's debut in ''PAC-MAN''.
*The music references the Bonus Fruit's debut in ''PAC-MAN''.
*The time battle condition references how the Bonus Fruit appears for only a short time in ''PAC-MAN''.
*The time battle condition references how the Bonus Fruit appears for only a short time in ''PAC-MAN''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how collecting the Bonus Fruit will earn the player bonus points.
*This spirit's Support and Grab types reference how collecting the Bonus Fruit will earn the player bonus points.
*This spirit's Grab type references how the Bonus Fruit can be collected in ''PAC-MAN''.
*This spirit's Stamina ↑ ability references how fruit is associated with increasing a player's health and stamina in video games.
*This spirit's Stamina ↑ ability references how fruit is associated with increasing a player's health and stamina in video games.
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