Template:SSB4 to SSBU changelist/Pit: Difference between revisions

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**{{nerf|It takes longer for Pit to move after he begins to fall, leaving him more vulnerable to attacks.}}
**{{nerf|It takes longer for Pit to move after he begins to fall, leaving him more vulnerable to attacks.}}
*[[Guardian Orbitars]]:
*[[Guardian Orbitars]]:
**{{buff|Guardian Orbitars has less startup (frame 9 → 7), and much less ending lag if not extended (FAF 64 → 50), making it more reliable for reflecting projectiles.}}
**{{buff|Guardian Orbitars has less startup (frame 9 → 7), and much less ending lag if not extended (FAF 64 → 40), making it more reliable for reflecting projectiles.}}
**{{buff|They have less ending lag upon release (FAF 36 → 19), and the minimum amount of time they have to be held for upon activation is shorter (20 frames → 15).}}
***{{buff|They have less ending lag upon release (FAF 36 → 19), and the minimum amount of time they have to be held for upon activation is shorter (20 frames → 15).}}
**{{buff|The Guardian Orbitars can be held for a longer amount of time (80 frames → 100).}}
**{{buff|The Guardian Orbitars can be held for a longer amount of time (80 frames → 100).}}
**{{nerf|They gradually shrink the longer they are held out.}}
**{{nerf|They gradually shrink the longer they are held out.}}
**{{nerf|They have less [[HP]] against physical attacks (18 → 15).}}
**{{nerf|They have less [[HP]] against physical attacks (18 → 15).}}
**{{nerf|Unlike in Smash 4, Pit's left foot noticeably sticks out from the bottom, leaving it more easily exposed to attacks from the side that wouldn't have normally hit him in Smash 4.}}
**{{nerf|Pit’s left foot noticeably sticks out from the bottom, leaving it more easily exposed to attacks from the side that wouldn't have normally hit him in ''Smash 4''.}}
*[[Final Smash]]:
*[[Final Smash]]:
**{{change|Instead of the [[Three Sacred Treasures]], Pit's Final Smash is the [[Lightning Chariot]]. It involves him going offscreen, aiming at opponents, and charging towards them atop the Lightning Chariot, akin to the [[Dragoon]].}}
**{{change|Instead of the [[Three Sacred Treasures]], Pit's Final Smash is the [[Lightning Chariot]]. It involves him going offscreen, aiming at opponents, and charging towards them atop the Lightning Chariot, akin to the [[Dragoon]].}}
**{{buff|Lightning Chariot provides Pit with a single, powerful blow that deals very high knockback, KOing opponents at around 15% from center stage, and can hit opponents much more effectively due to being fully controllable.}}
**{{buff|Lightning Chariot provides Pit with a single, powerful blow that deals very high knockback, KOing opponents at around 15% from center stage, and can hit opponents much more effectively due to being fully controllable.}}
**{{nerf|Lightning Chariot affects a smaller area, and its damage potential is significantly lower.}}
**{{nerf|Lightning Chariot affects a smaller area, and its damage potential is significantly lower.}}