Zap / Zapple / Kazap: Difference between revisions

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(→‎Overview: Fixed % descriptions of Zap and Zapple, you all are monkeys, why is there so much incorrect information on this site)
(Fixing this mess. Bullet points got broken and the formatting for the damage was inconsistent)
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The charge levels are as follows:
The charge levels are as follows:
*'''Zap''' costs 8 MP and and is unleashed with little or no charging. It causes the Hero to swing their sword in an arc, striking nearby enemies with a bolt of lightning (12%).  
*'''Zap''' costs 8 MP and and is unleashed with little or no charging. It causes the Hero to swing their sword in an arc, striking nearby enemies with a bolt of lightning.  
**Zap has the shortest range and lowest power, but uses the least MP and comes out quickly. It is thus useful for quickly getting an enemy away from Hero, similarly to moves such as Wolf's [[Blaster (Wolf)|Blaster]]. Hero's sword has a hitbox while using Zap; up close, this marginally increases the move's damage, and also allows the move to do minimal damage with the sword swing even without sufficient MP. Damage (first hit): 6.3% 1v1 Multiplier, Damage (second hit): 11.3% 1v1 Multiplier, Damage (Total): 17.6%
**Zap has the shortest range and lowest power, but uses the least MP and comes out quickly. It is thus useful for quickly getting an enemy away from Hero, similarly to moves such as Wolf's {{b|Blaster|Wolf}}. Hero's sword has a hitbox while using Zap; up close, this marginally increases the move's damage, and also allows the move to do minimal damage with the sword swing even without sufficient MP.
 
**Damage: 12% (bolt), 2% (sword).
*'''Zapple''' ({{ja|ライデイン|Raidein}}, ''Raidein'') costs 18 MP and is unleashed after some charging. It fires a large bolt of lightning forward, causing enemies hit to be struck with lightning, Damage (1st hit) 7.6%
*'''Zapple''' ({{ja|ライデイン|Raidein}}, ''Raidein'') costs 18 MP and is unleashed after some charging. It fires a large bolt of lightning forward, causing enemies hit to be struck with lightning.
Damage (bolt/2nd hit) 17.6%.  
**Zapple has an impressive disjointed range, allowing it to harass enemies from an incredible distance away. It also deals high damage for its relatively low commitment and cost.
**Zapple has an impressive disjointed range, allowing it to harass enemies from an incredible distance away. It also deals high damage for its relatively low commitment and cost.
 
**Damage: 6% (hit 1), 14% (hit 2).
*'''Kazap''' ({{ja|ギガデイン|Gigadein}}, ''Gigadein'') costs 42 MP and is unleashed after a full charge. It causes the Hero to raise his sword towards the sky before a large bolt of lightning strikes it , which deals damage to any victims close by and locks them in hitstun. He then proceeds to swing his charged sword in a circle around himself. Damage (Stunner) 5% 1v1 Unstaled, Damage (Swing 1 front side) 7.6%, Damage (Swing 1 Back Side) 7.6%, Damage (Swing Finisher Front Side) 15.1%, Damage (Swing Finisher Backside) 12.6%,
*'''Kazap''' ({{ja|ギガデイン|Gigadein}}, ''Gigadein'') costs 42 MP and is unleashed after a full charge. It causes the Hero to raise his sword towards the sky before a large bolt of lightning strikes it , which deals damage to any victims close by and locks them in hitstun. He then proceeds to swing his charged sword in a circle around himself. Hero gains 15% of [[heavy armor]] while swinging his sword.
Damage (Launcher) 20.1%. Total Damage: 47.8% (Front)/45.5% (Back). Hero gains 15% of [[heavy armor]] while swinging his sword. **Kazap is deceptively quick despite its incredible power, with KO potential as high as moves like [[Falcon Punch]]. It also have deceptively low ending lag, making it difficult to punish from maximum distance. However, this comes at the cost of it taking some time to charge, and it also uses the most MP out of the Hero's moves (with the exception of [[Command Selection#Magic Burst|Magic Burst]]). Despite its looks, the bolt of lightning that strikes Hero's sword actually consists of 2 bolts of lightning, with at least 1 bolt needing to hit his sword for the move to work. Typically, it is very unlikely for both bolts of lightning to be canceled in any way, though if 1 bolt is removed (by using moves such as [[Pocket]]), the move will continue with no changes, and if both bolts are removed (with a move like [[Gravitational Pull]]), Kazap will fail, wasting the 42 MP required to cast it. If the bolt misses Hero because he has been moved, the bolt will keep on going forever or until it exits the screen.
**Kazap is deceptively quick despite its incredible power, with KO potential as high as moves like [[Falcon Punch]]. It also have deceptively low ending lag, making it difficult to punish from maximum distance. However, this comes at the cost of it taking some time to charge, and it also uses the most MP out of the Hero's moves (with the exception of {{h2|Command Selection|Magic Burst}}). Despite its looks, the bolt of lightning that strikes Hero's sword actually consists of 2 bolts of lightning, with at least 1 bolt needing to hit his sword for the move to work. Typically, it is very unlikely for both bolts of lightning to be canceled in any way, though if 1 bolt is removed (by using moves such as [[Pocket]]), the move will continue with no changes, and if both bolts are removed (with a move like [[Gravitational Pull]]), Kazap will fail, wasting the 42 MP required to cast it. If the bolt misses Hero because he has been moved, the bolt will keep on going forever or until it exits the screen.
**Damage: 4% (hit 1),  6% (hit 2), 12%/10% (hit 3, front/back), 16% (final hit). Total Damage: 38% (Front)/36% (Back)


==Instructional quote==
==Instructional quote==