Jigglypuff (SSBU): Difference between revisions
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*Strangely, the second half of Jigglypuff's voice when it uses [[Sing]] is only present in the [[Sound Test]] when the language is set to Japanese. | *Strangely, the second half of Jigglypuff's voice when it uses [[Sing]] is only present in the [[Sound Test]] when the language is set to Japanese. | ||
**Additionally, its voice clip when falling [[asleep]] is not present in any language setting. | **Additionally, its voice clip when falling [[asleep]] is not present in any language setting. | ||
*Jigglypuff's route is the one of only | *Jigglypuff's route is the one of only four whose route does not feature a designated boss at all (i.e. all opponents are otherwise playable), with the other two with the same attribute being {{SSBU|Bayonetta}}, {{SSBU|Terry}} and {{SSBU|Steve}}. | ||
*Jigglypuff, {{SSBU|Ike}}, {{SSBU|Ganondorf}}, {{SSBU|Yoshi}}, {{SSBU|Mr. Game & Watch}}, {{SSBU|Link}}, {{SSBU|Ness}}, {{SSBU|Lucas}}, and {{SSBU|King Dedede}} are the only characters in ''Ultimate'' who have kept the same falling speed for three games in a row. | *Jigglypuff, {{SSBU|Ike}}, {{SSBU|Ganondorf}}, {{SSBU|Yoshi}}, {{SSBU|Mr. Game & Watch}}, {{SSBU|Link}}, {{SSBU|Ness}}, {{SSBU|Lucas}}, and {{SSBU|King Dedede}} are the only characters in ''Ultimate'' who have kept the same falling speed for three games in a row. | ||
* | *Despite Jigglypuff fighting all 12 characters from the original ''Super Smash Bros'', [[Master Hand]] does not appear as its final boss. | ||
*Jigglypuff is the only vocal fighter who lacks any knockback voice clips. | *Jigglypuff is the only vocal fighter who lacks any knockback voice clips. | ||
*For some odd reason, characters with [[Counterattack|Counter]]s can counter [[Sing]]. | *For some odd reason, characters with [[Counterattack|Counter]]s can counter [[Sing]]. |