Rollout: Difference between revisions
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There are two stages of being "fully charged" in brawl: | There are two stages of being "fully charged" in brawl: | ||
*Fully Charged - The higher pitch sound has started and the sparkles | *Fully Charged - The higher pitch sound has started and the sparkles are on full and are coloured | ||
*Super Charged - The gamecube controller will rumble (or 1 second after Fully Charged). Using a super charged rollout will not cause any more damage or knockback, but Jigglypuff will roll further, and be less affected by gravity when it travels through the air. | *Super Charged - The gamecube controller will rumble (or 1 second after Fully Charged). Using a super charged rollout will not cause any more damage or knockback, but Jigglypuff will roll further, and be less affected by gravity when it travels through the air. | ||