Bowser (SSB4): Difference between revisions

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**{{nerf|Flying Slam's grabboxes are smaller (6u/4u → 5u/4u (grounded), 9u/8u/8u → 6u/4.5u (aerial) and the far grabbox does not reach as far (z offset: 20 → 17.5 (grounded), 18 → 15.5 (aerial)), reducing its range, especially the aerial version.}}
**{{nerf|Flying Slam's grabboxes are smaller (6u/4u → 5u/4u (grounded), 9u/8u/8u → 6u/4.5u (aerial) and the far grabbox does not reach as far (z offset: 20 → 17.5 (grounded), 18 → 15.5 (aerial)), reducing its range, especially the aerial version.}}
**{{nerf|Flying Slam's grab has more ending lag (FAF 38 (grounded)/44 (aerial) → 43/49).}}
**{{nerf|Flying Slam's grab has more ending lag (FAF 38 (grounded)/44 (aerial) → 43/49).}}
**{{nerf|Aerial Flying Slam grab no longer restores Bowser double jump if he performs a double jump near the ground, removing [[Koopa hopping]].}}  
**{{nerf|Aerial Flying Slam's grab no longer restores Bowser double jump if he performs a double jump near the ground, removing [[Koopa hopping]].}}  
**{{nerf|[[Bowsercide]] now always KOes Bowser first and the opponent is released from Flying Slam when this occurs, significantly hindering its utility.}}
**{{nerf|[[Bowsercide]] now always KOes Bowser first and the opponent is released from Flying Slam when this occurs, significantly hindering its utility.}}
*[[Whirling Fortress]]:
*[[Whirling Fortress]]: