Ness: Difference between revisions
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Ness was greatly buffed in his transition to ''Ultimate'', with his speed and power increased. The return of directional [[air dodge]]s provides Ness with a reliable mixup in place of [[PK Thunder]] for a safer [[recovery]]. Not only do his up and down yo-yo smash attacks function the way they did prior to ''SSB4'', but they now also hang off [[ledge]]s providing him with a new powerful [[edge-guarding]] technique. His special moves have also been improved with [[PK Flash]] no longer making him helpless, [[PK Fire]] having less endlag, [[PK Thunder]] dealing more damage and knockback, and [[PSI Magnet]] receiving a damaging hitbox. | Ness was greatly buffed in his transition to ''Ultimate'', with his speed and power increased. The return of directional [[air dodge]]s provides Ness with a reliable mixup in place of [[PK Thunder]] for a safer [[recovery]]. Not only do his up and down yo-yo smash attacks function the way they did prior to ''SSB4'', but they now also hang off [[ledge]]s providing him with a new powerful [[edge-guarding]] technique. His special moves have also been improved with [[PK Flash]] no longer making him helpless, [[PK Fire]] having less endlag, [[PK Thunder]] dealing more damage and knockback, and [[PSI Magnet]] receiving a damaging hitbox. | ||
Overall, Ness has achieved some very positive tournament results in the early metagame of ''Ultimate'', with many professional players such as [[ESAM]], [[ZeRo]] and [[ | Overall, Ness has achieved some very positive tournament results in the early metagame of ''Ultimate'', with many professional players such as [[ESAM]], [[ZeRo]] and [[Void]] considering him to be a high tier character. | ||
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