Quick Attack: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Tag: Mobile edit
(→‎In Super Smash Bros. Brawl: Changed end parenthesis placement.)
Tag: Mobile edit
Line 25: Line 25:


===In ''[[Super Smash Bros. Brawl]]''===
===In ''[[Super Smash Bros. Brawl]]''===
Pikachu can deal light damage to characters it passes through, being stronger in damage (5%, if hit twice by Pikachu pulling a 180°), but it has less range than in Melee. Thus, people often use [[Skull Bash]] as an additional recovery move. It has more invincibility frames by the edge, however. Pikachu's Quick Attack can also be cancelled into the ground, called [[QAC]]'ing. The technique is considered a staple for Pikachu's metagame in [[competitive play]] and it is seen as a main way for Pikachu to approach many characters.
Pikachu can deal light damage to characters it passes through, being stronger in damage (5%) if hit twice by Pikachu pulling a 180°, but it has less range than in Melee. Thus, people often use [[Skull Bash]] as an additional recovery move. It has more invincibility frames by the edge, however. Pikachu's Quick Attack can also be cancelled into the ground, called [[QAC]]'ing. The technique is considered a staple for Pikachu's metagame in [[competitive play]] and it is seen as a main way for Pikachu to approach many characters.


If Pikachu takes a [[Poison Mushroom]] or is shrinking from a [[Super Mushroom]] during the first step of Quick Attack, it will perform an [[Superjump|extra-high jump]]. This is assumed to be a glitch. [http://youtube.com/watch?v=9H2BNOEK41M]
If Pikachu takes a [[Poison Mushroom]] or is shrinking from a [[Super Mushroom]] during the first step of Quick Attack, it will perform an [[Superjump|extra-high jump]]. This is assumed to be a glitch. [http://youtube.com/watch?v=9H2BNOEK41M]