Hero (SSBU): Difference between revisions

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| {{s|dragonquestwiki|Kaclang}} || 6 || 15% (falling) || Encases the Hero in metal and prevents him from taking both damage and knockback for a period of time, but also prevents him from taking any action. It cannot be canceled once activated. However, Hero can still be KOed by another Hero using Metal Slash. Using Kaclang in the air will grant Hero a hitbox on his descent and allow him to move during it.
| {{s|dragonquestwiki|Kaclang}} || 6 || 15% (falling) || Encases the Hero in metal and prevents him from taking both damage and knockback for a period of time, but also prevents him from taking any action. It cannot be canceled once activated. However, Hero can still be KOed by another Hero using Metal Slash. Using Kaclang in the air will grant Hero a hitbox on his descent and allow him to move during it.
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| {{s|dragonquestwiki|Zoom}} || 8 || - || Causes the Hero to fly up vertically from anywhere before coming down back onto the center of the stage. If Hero hits a ceiling, the move is interrupted.
| {{s|dragonquestwiki|Zoom}} || 8 || - || Causes the Hero to fly up vertically from anywhere before coming down back onto the center of the stage. If Hero hits a ceiling, the move is interrupted. The descending animation can be canceled with a double jump.
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| {{s|dragonquestwiki|Kamikazee}} || 1 || 50.1% (close), 35.1% (far) || Causes the Hero to [[Instant KO|self-destruct]], doing massive damage and knockback to nearby opponents. It appears to be [[unblockable]] and also appears to make the Hero [[intangible]] during the move's startup. In 1v1 battles, the opponent will get credit for the KO.
| {{s|dragonquestwiki|Kamikazee}} || 1 || 50.1% (close), 35.1% (far) || Causes the Hero to [[Instant KO|self-destruct]] after a lengthy charging animation, doing massive damage and knockback to nearby opponents. It is [[unblockable]] and makes the Hero [[intangible]] during the move's startup. In 1v1 battles, the opponent will get credit for the KO. If the Hero KO's an opponent with Kamikazee when both players are on their last stock, the Hero will be credited as the victor.
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| {{s|dragonquestwiki|Sizz}} || 8 || 13.5% || A flame projectile sent forward.
| {{s|dragonquestwiki|Sizz}} || 8 || 13.5% || A flame projectile sent forward.
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| {{s|dragonquestwiki|Bang}} || 9 || 15.5% || A small explosive flame projectile sent forward. Deals decent knockback.
| {{s|dragonquestwiki|Bang}} || 9 || 15.5% || A small explosive flame projectile sent forward. Deals decent knockback.
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| {{s|dragonquestwiki|Kaboom}} || 37 || 28% || A projectile that explodes after a certain distance, similar to Stealth Burst. Possesses high knockback.
| {{s|dragonquestwiki|Kaboom}} || 37 || 28% || A projectile that explodes after a certain distance, similar to Stealth Burst. Possesses high knockback and a very large explosion hitbox.
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| {{s|dragonquestwiki|Hatchet Man}} || 15 || 35% || A forceful, downward slash said to deliver a critical hit, triggering Special Zoom on-hit. Has considerable start-up but high damage and knockback.
| {{s|dragonquestwiki|Hatchet Man}} || 15 || 35% || A forceful, downward slash said to deliver a critical hit, triggering Special Zoom on-hit. Has considerable start-up but high damage and knockback.