Kirby (SSBU): Difference between revisions

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===Ground attacks===
===Ground attacks===
*{{buff|First hit of [[neutral attack]] now has the ability to [[jab lock]].}}
*{{buff|First hit of [[neutral attack]] now has the ability to [[jab lock]].}}
**{{buff|The last hit of neutral attack deals more knockback.}}
**{{buff|The last hit of neutral attack deals more knockback, slightly more damage, and has less startup.}}
**{{nerf|Kirby's neutral attack deals less damage overall.}}
**{{nerf|Kirby's neutral attack deals less damage overall.}}
*{{buff|Kirby's [[dash attack]] has reverted to its ''Melee'' iteration, where Kirby does a tackle identical to the "Burning" copy ability. Its start-up is now twice as fast and it no longer goes off ledges. Compared to his previous dash attack, it overall deals more damage, can't be SDI'd out of, and can even KO at higher percents.}}
*{{buff|Kirby's [[dash attack]] has reverted to its ''Melee'' iteration, where Kirby does a tackle identical to the "Burning" copy ability. Its start-up is now twice as fast and it no longer goes off ledges. Compared to his previous dash attack, it overall deals more damage, has less startup, can't be SDI'd out of, and can even KO at higher percents.}}
*{{nerf|Kirby's dash attack has slightly more end lag.}}
*{{buff|[[Up tilt]] has slightly more range.}}
*{{buff|[[Up tilt]] has slightly more range.}}
**{{change|Up tilt has slightly more knockback, making it harder to chain it into itself at low percents, but allows it to combo better into other moves.}}
**{{change|Up tilt has slightly more knockback, making it harder to chain it into itself at low percents, but allows it to combo better into other moves.}}
*{{change|Forward smash has a different start-up animation: Kirby now pulls back before executing a thrust kick instead of performing a spin first, making it resemble Smash Kick, one of Smash Bros. Kirby's attacks in ''Kirby: Planet Robobot''.}}
*{{change|Forward smash has a different start-up animation: Kirby now pulls back before executing a thrust kick instead of performing a spin first, making it resemble Smash Kick, one of Smash Bros. Kirby's attacks in ''Kirby: Planet Robobot''.}}
**{{buff|[[Forward smash]] sends Kirby further, improving its range.}}
**{{buff|[[Forward smash]] sends Kirby further, improving its range.}}
**{{nerf|Forward smash has slightly higher ending lag.}}
**{{nerf|Forward smash has slightly higher ending lag, and deals slightly less damage when angled upwards.}}
*{{buff|[[Up smash]] has reduced startup lag.}}
*{{buff|[[Up smash]] has reduced startup and ending lag, and it's late hitbox does more damage.}}
*{{buff|[[Down smash]] has increased range and acts similarly to the version in ''[[Super Smash Bros. Brawl|Brawl]]'', as the ends of Kirby's feet send opponents at a horizontal angle.}}
*{{buff|[[Down smash]] has increased range and acts similarly to the version in ''[[Super Smash Bros. Brawl|Brawl]]'', as the ends of Kirby's feet send opponents at a horizontal angle, significantly improving it's edgeguarding potential when near a ledge.}}


===Aerial attacks===
===Aerial attacks===
*{{buff|All of Kirby's aerials have less landing lag}}
*{{buff|All of Kirby's aerials have less landing lag}}
*{{buff|[[Neutral aerial]] and [[down aerial]] do more damage.}}
*{{buff|[[Neutral aerial]] and [[down aerial]] do more damage.}}
*{{buff|The last hit of [[forward aerial]] comes out faster, which makes landing all three hits easier.}}
*{{buff|The last hit of [[forward aerial]] has less startup, which makes landing all three hits easier.}}


===Throws/other attacks===
===Throws/other attacks===
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===Special Moves===
===Special Moves===
*{{buff|{{b|Inhale|Kirby}} has more range and has reduced startup lag. In addition, Kirby can now inhale projectiles like a fully charged [[Charge Shot]] and choose to spit it out as a star or swallow it to heal himself. It now KOs inhaled opponents first when performing a [[Sacrificial KO]].}}
*{{buff|{{b|Inhale|Kirby}} has more range and has reduced startup and ending lag. In addition, Kirby can now inhale projectiles like a fully charged [[Charge Shot]] and choose to spit it out as a star or swallow it to heal himself. It now KOs inhaled opponents first when performing a [[Sacrificial KO]].}}
**{{change|Inhale has an updated, more opaque visual effect.}}
**{{change|Inhale has an updated, more opaque visual effect.}}
*{{buff|{{b|Hammer|move}} KOs even earlier when fully charged.}}
*{{buff|{{b|Hammer|move}} KOs even earlier when fully charged.}}