Mr. Game & Watch: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
Line 1: Line 1:
{{Infobox
:''For fighter info, see [[Mr. Game & Watch (SSBM)]] and [[Mr. Game & Watch (SSBB)]].''
|Box title = Mr. Game & Watch
 
|Image file =ssbmgamewatch.jpg
{{Infobox Character General
|Image size =
|name        = Mr. Game & Watch
|Row 1 title = Series of origin
|image        = [[Image:Screenshot.jpg|250px|Mr. Game & Watch]]
|Row 1 info = Game & Watch series
|caption      =  
|Row 2 title = Console of origin
|universe    = ''[[Game & Watch (universe)|Game & Watch]]''
|Row 2 info = Game & Watch Handhelds
|firstgame    = ''Game & Watch'' series (1980)
|Row 3 title = Creator
|games        = ''[[Super Smash Bros. Melee|SSBM]]''<br/>''[[Super Smash Bros. Brawl|SSBB]]''
|Row 3 info = Gunpei Yokoi
|console      = Game & Watch
|Row 4 title = Smash Bros. Symbol
|gender      = Male
|Row 4 info = Mr. Game & Watch Pose
|homeworld    = [[Superflat World]]
|hair        =
|eyes        =
|height      =  
|weight      =
|creator      = [[Gunpei Yokoi]]
|artist      =
|voiceactor  =  
|japanactor  =  
}}
}}


'''Mr. Game & Watch''' is, without any doubt, the most bizarre character in the game. His character design is a composite of the various generic characters that starred in the numerous Game & Watch handheld titles, and was created specifically for ''[[Super Smash Bros. Melee]]'', in which he appears as an unlockable character. He is a character who possesses many quirky and fun special moves-- all of which take their names from Game & Watch titles. After you get the hang of playing him, he's one of the game's most enjoyable characters. Mr. Game & Watch also makes his triumphant return in ''[[Super Smash Bros. Brawl]]''.
'''Mr. Game & Watch''' ({{ja|Mr.ゲーム&ウォッチ}}, ''Misutā Gēmu ando Uocchi'') is the mascot for [[Nintendo|Nintendo's]] [[Game and Watch (universe)|''Game & Watch'']] products and video game series.  
 
==Special Moves==
 
===SSBM===
*'''B''' - [[Chef]] (Throws sausages into the air from his frying pan. Note: Hitting an opponent with the frying pan also causes damage.)
*'''B →''' - [[Judgement]] (A move relying solely on luck. It has nine capabilities . It can either KO the enemy, freeze them, drop food, create an combustion attack, create an electric shock, cut the enemy, hit them hard, hit them soft or backfire on you.)
*'''B ↑''' - [[Fire]] (Two firefighters appear with a trampoline that launches Mr. Game & Watch into the air.)
*'''B ↓''' - [[Oil Panic]] (Absorbs up to 3 projectiles and can then inflict the combined damage of all three attacks on your opponent.)
 
===SSBB===
 
Mr. Game & Watch's moveset is basically the same in [[Brawl]] as in [[Melee]].
{{specialmoves|Chef|Judgement|Fire|Oil Panic|Octopus}}
 
==Final smash==
Mr. Game & Watch's Final smash is based off the game ''[[Octopus]]'', like his up normal smash. The screen will go dark, Mr. G&W will raise his hands into the air, and he will transform into the octopus itself. The octopus is very large, and flies about in the air while emitting hovering noises. It can be controlled by the player, and the tentacles will randomly extend towards enemy players, knocking them back and dealing heavy damage.
 
==Unlocking==
 
===Melee===
 
*Play 1,000 Vs. matches
 
===Brawl===


*Beat "Classic" mode with every character
==Character description==
*Play 250 Brawls
In the early years of the 1980's, game designer [[Gunpei Yokoi]] created a small hand-held console called Game & Watch that featured a single game as well as an alarm and clock, debuting Nintendo's first video game character, a simple black monochrome figure. He was finally given his name when he appeared in ''[[Super Smash Bros. Melee]]''.


==Trophies==
==In ''Super Smash Bros. Melee''==
[[Image:BioMrGW.jpg|120px|right|]]
:''Main article: [[Mr. Game and Watch (SSBM)|Mr. Game & Watch (SSBM)]]''
Mr. Game & Watch makes his Smash-series debut as the final [[unlockable]] character in Melee. Mr. Game and Watch can be unlocked one of four ways: completing either [[Classic]] or [[Adventure]] with all characters on any difficulty and [[stock]] or the [[Target Test]] with all characters, or playing 1000 vs. mode matches.


===Classic Mr. Game & Watch trophy===
Mr. Game & Watch fights with a variety of items derived from the Game & Watch series. [[Chef]], his B-move, launches sausages at random distances from a pan. At closer distances this pan can be used as a pseudo spike; [[Judgement]], his side-b, is a hammer with randomly chosen strength and effects, ranging from weak (1) to strong (9); [[Fire]], his up-b, launched Mr. Game & Watch at a lengthy vertical distance, with the help of a firefighter team (note that this is the only one Up-B attack which is getting more distance when a character is big by getting a mushroom); [[Oil Panic]], his down-b, allows him to catch energy based projectiles. Once three projectiles were caught, the contents can be dumped as a flow of oil, causing damage depending on the projectiles caught. This move can be used to cause the [[Kamikaze Glitch]].


To unlock this trophy, you must complete Classic mode as Mr. Game & Watch.
Mr. Game & Watch translated well into Super Smash Bros. Melee, however, this proves to become a severe disadvantage. His movement is choppy and sluggish, thus become dependent on [[wavedashing]] and [[dash-dancing]] as his primary method of movement. His moves, primarily his B-moves, have very limited uses in competitive play and several of his [[aerial attack]]s cannot be [[L-canceling|L-canceled]]. However, the few usable moves he has came equipped with high range and a very large [[hitbox]], many of which are powerful finishers. Aside from his moves, Mr. Game and Watch's throws are very useful due to the fact they can all be used as to chain grab. Mr. Game & Watch's defensive game is arguably his worst property, with an extremely small [[shield]] and a very poor [[side step]] and [[roll]], causes him to have a very small defensive game. This combined with the fact that he is very light, causes him to die at very low percentages. Mr. Game and Watch players must therefore be able to read their opponents ridiculously well in order to simply survive and to have a chance in competitive play.


===Red Smash Mr. Game & Watch trophy===
==In ''Super Smash Bros. Brawl''==
[[Image:GameWatchBrawl.jpg|thumb|150px|right]]
:''Main article: [[Mr. Game and Watch (SSBB)|Mr. Game & Watch (SSBB)]]''
Mr. Game & Watch appears as an unlockable character in ''[[Super Smash Bros. Brawl]]''. He ''seems'' mostly unchanged from ''Melee'', but he is actually much more powerful and speedier than in the last game.


To unlock this trophy, you must complete Adventure mode as Mr. Game & Watch.
Interestingly, in a Dojo update where Sakurai explained some mysteries about the [[Subspace Emissary]], he says that [[Tabuu]] used Mr. Game & Watch's flat qualities to create [[Shadow Bug]]s, making Mr. Game & Watch the origin of Shadow Bugs, though Game & Watch is not aware of it himself.
===Trophy Info===
''The monochrome hero of the Game & Watch series, a fellow who oozes personality. First appearing in 1980, the series were the original portable game systems. The first games in the series were quite simple, but as time passed, technology evolved. The multiscreen series featured game play on dual screens. As the name states, the games also kept time.''


===Blue Smash Mr. Game & Watch trophy===
* Game & Watch Gallery


To unlock this trophy, you must complete All-Star mode as Mr. Game & Watch.
== External Links ==
''Analysis of Mr. Game & Watch.''
*[http://www.youtube.com/watch?v=DIyjilTlSv4 Part 1]
*[http://www.youtube.com/watch?v=Vr9Q8Hwmde Part 2].
{{Characters}}
{{Game & Watch universe}}


[[Category:SSBM characters]]
[[Category:Characters]]
[[Category:SSBB characters]]
[[Category:Game and Watch universe]]

Revision as of 12:28, August 2, 2008

For fighter info, see Mr. Game & Watch (SSBM) and Mr. Game & Watch (SSBB).
Mr. Game & Watch
Mr. Game & Watch
Universe Game & Watch
Debut Game & Watch series (1980)
Smash Bros. appearances Melee
Brawl
SSB4
Ultimate
Console/platform of origin Game & Watch
Gender Male
Place of origin Superflat World
Created by Gunpei Yokoi

Mr. Game & Watch (Mr.ゲーム&ウォッチ, Misutā Gēmu ando Uocchi) is the mascot for Nintendo's Game & Watch products and video game series.

Character description

In the early years of the 1980's, game designer Gunpei Yokoi created a small hand-held console called Game & Watch that featured a single game as well as an alarm and clock, debuting Nintendo's first video game character, a simple black monochrome figure. He was finally given his name when he appeared in Super Smash Bros. Melee.

In Super Smash Bros. Melee

Main article: Mr. Game & Watch (SSBM)

Mr. Game & Watch makes his Smash-series debut as the final unlockable character in Melee. Mr. Game and Watch can be unlocked one of four ways: completing either Classic or Adventure with all characters on any difficulty and stock or the Target Test with all characters, or playing 1000 vs. mode matches.

Mr. Game & Watch fights with a variety of items derived from the Game & Watch series. Chef, his B-move, launches sausages at random distances from a pan. At closer distances this pan can be used as a pseudo spike; Judgement, his side-b, is a hammer with randomly chosen strength and effects, ranging from weak (1) to strong (9); Fire, his up-b, launched Mr. Game & Watch at a lengthy vertical distance, with the help of a firefighter team (note that this is the only one Up-B attack which is getting more distance when a character is big by getting a mushroom); Oil Panic, his down-b, allows him to catch energy based projectiles. Once three projectiles were caught, the contents can be dumped as a flow of oil, causing damage depending on the projectiles caught. This move can be used to cause the Kamikaze Glitch.

Mr. Game & Watch translated well into Super Smash Bros. Melee, however, this proves to become a severe disadvantage. His movement is choppy and sluggish, thus become dependent on wavedashing and dash-dancing as his primary method of movement. His moves, primarily his B-moves, have very limited uses in competitive play and several of his aerial attacks cannot be L-canceled. However, the few usable moves he has came equipped with high range and a very large hitbox, many of which are powerful finishers. Aside from his moves, Mr. Game and Watch's throws are very useful due to the fact they can all be used as to chain grab. Mr. Game & Watch's defensive game is arguably his worst property, with an extremely small shield and a very poor side step and roll, causes him to have a very small defensive game. This combined with the fact that he is very light, causes him to die at very low percentages. Mr. Game and Watch players must therefore be able to read their opponents ridiculously well in order to simply survive and to have a chance in competitive play.

In Super Smash Bros. Brawl

Main article: Mr. Game & Watch (SSBB)

Mr. Game & Watch appears as an unlockable character in Super Smash Bros. Brawl. He seems mostly unchanged from Melee, but he is actually much more powerful and speedier than in the last game.

Interestingly, in a Dojo update where Sakurai explained some mysteries about the Subspace Emissary, he says that Tabuu used Mr. Game & Watch's flat qualities to create Shadow Bugs, making Mr. Game & Watch the origin of Shadow Bugs, though Game & Watch is not aware of it himself.

Trophy Info

The monochrome hero of the Game & Watch series, a fellow who oozes personality. First appearing in 1980, the series were the original portable game systems. The first games in the series were quite simple, but as time passed, technology evolved. The multiscreen series featured game play on dual screens. As the name states, the games also kept time.

  • Game & Watch Gallery

External Links

Analysis of Mr. Game & Watch.