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(Major cleanup, and SSB4 damages) |
Jigglypoof21 (talk | contribs) (SSBU info added) |
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{{articleIcons|ssbm=yes|ssbb=yes|ssb4=yes}} | {{articleIcons|ssbm=yes|ssbb=yes|ssb4=yes|ssbu=yes}} | ||
{{Infobox Item | {{Infobox Item | ||
| title = Super Scope | | title = Super Scope | ||
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| series = [[Nintendo]] | | series = [[Nintendo]] | ||
| item class = Shooting | | item class = Shooting | ||
| game1 = | | game1 = Melee | game2 = Brawl | game3 = SSB4 | game4 = Ultimate | ||
| requirements = | | requirements = | ||
|interwiki = supermariowiki | |interwiki = supermariowiki | ||
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|interwikipage = Super Scope | |interwikipage = Super Scope | ||
}} | }} | ||
The '''Super Scope''' ({{ja|スーパースコープ|Sūpā Sukōpu}}, ''Super Scope''), known as the '''Nintendo Scope''' in the [[PAL]] version of ''[[Super Smash Bros. Brawl]]'', is a shooting item that appears in ''[[Super Smash Bros. Melee]]'', ''Super Smash Bros. Brawl'', and ''[[Super Smash Bros. | The '''Super Scope''' ({{ja|スーパースコープ|Sūpā Sukōpu}}, ''Super Scope''), known as the '''Nintendo Scope''' in the [[PAL]] version of ''[[Super Smash Bros. Brawl]]'', is a shooting item that appears in ''[[Super Smash Bros. Melee]]'', ''Super Smash Bros. Brawl'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]'', based on a real-life peripheral from Nintendo. | ||
==Origin== | ==Origin== | ||
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==Operation== | ==Operation== | ||
[[File:Super Scope Melee.png|thumb|right|200px|The Super Scope in ''Melee''.]] | [[File:Super Scope Melee.png|thumb|right|200px|The Super Scope in ''Melee''.]] | ||
In both ''Melee'' and ''Brawl'', the Super Scope acts as a long-ranged weapon that the user can wield in order to not only increase their range, but their raw power as well. If the player constantly taps the A button, they will fire a constant stream of small shots, each of which do little knockback and damage, creating a "trapping" effect. When using it against aerial opponents, it will produce very weak [[meteor smash]], making it ineffective against opponents | In both ''Melee'' and ''Brawl'', the Super Scope acts as a long-ranged weapon that the user can wield in order to not only increase their range, but their raw power as well. If the player constantly taps the A button, they will fire a constant stream of small shots, each of which do little knockback and damage, creating a "trapping" effect. When using it against aerial opponents, it will produce very weak [[meteor smash]], making it ineffective against opponents close to the stage. Holding down the A button, however, charges the weapon, allowing for stronger and larger shots; at full power, the shots can deal in excess of 20% damage, with significant knockback potentially KOing opponents, as well as an added [[flame]] effect. | ||
Super Scope shots are considered to be energy-based projectiles; as a result, they can be [[reflect]]ed and absorbed. In addition, the projectiles can potentially be deflected by weakly angled surfaces. | Super Scope shots are considered to be energy-based projectiles; as a result, they can be [[reflect]]ed and absorbed. In addition, the projectiles can potentially be deflected by weakly angled surfaces. | ||
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File:Kaminari.jpg|2 shots of equal energy clashing with each other. | File:Kaminari.jpg|2 shots of equal energy clashing with each other. | ||
File:Super Scope 2 U.jpg|The Super Scope in ''Smash 4''. | File:Super Scope 2 U.jpg|The Super Scope in ''Smash 4''. | ||
Superscope.jpg|Artwork of a Super Scope from ''Brawl'' | Superscope.jpg|Artwork of a Super Scope from ''Brawl''. | ||
SSBUSuperScope.png|Artwork of a Super Scope from ''Ultimate''. | |||
</gallery> | </gallery> | ||
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{{SSBBItems}} | {{SSBBItems}} | ||
{{SSB4Items}} | {{SSB4Items}} | ||
{{SSBUItems}} | |||
{{Smash Tour}} | {{Smash Tour}} | ||
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