Super Scope: Difference between revisions

143 bytes added ,  6 years ago
SSBU info added
(Major cleanup, and SSB4 damages)
(SSBU info added)
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{{articleIcons|ssbm=yes|ssbb=yes|ssb4=yes}}
{{articleIcons|ssbm=yes|ssbb=yes|ssb4=yes|ssbu=yes}}
{{Infobox Item
{{Infobox Item
| title        = Super Scope
| title        = Super Scope
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| series      = [[Nintendo]]
| series      = [[Nintendo]]
| item class  = Shooting
| item class  = Shooting
| game1 = SSBM | game2 = SSBB | game3 = SSB4
| game1 = Melee | game2 = Brawl | game3 = SSB4 | game4 = Ultimate
| requirements =  
| requirements =  
|interwiki    = supermariowiki
|interwiki    = supermariowiki
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|interwikipage = Super Scope
|interwikipage = Super Scope
}}
}}
The '''Super Scope''' ({{ja|スーパースコープ|Sūpā Sukōpu}}, ''Super Scope''), known as the '''Nintendo Scope''' in the [[PAL]] version of ''[[Super Smash Bros. Brawl]]'', is a shooting item that appears in ''[[Super Smash Bros. Melee]]'', ''Super Smash Bros. Brawl'', and ''[[Super Smash Bros. 4]]'', based on a real-life peripheral from Nintendo.
The '''Super Scope''' ({{ja|スーパースコープ|Sūpā Sukōpu}}, ''Super Scope''), known as the '''Nintendo Scope''' in the [[PAL]] version of ''[[Super Smash Bros. Brawl]]'', is a shooting item that appears in ''[[Super Smash Bros. Melee]]'', ''Super Smash Bros. Brawl'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]'', based on a real-life peripheral from Nintendo.


==Origin==
==Origin==
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==Operation==
==Operation==
[[File:Super Scope Melee.png|thumb|right|200px|The Super Scope in ''Melee''.]]
[[File:Super Scope Melee.png|thumb|right|200px|The Super Scope in ''Melee''.]]
In both ''Melee'' and ''Brawl'', the Super Scope acts as a long-ranged weapon that the user can wield in order to not only increase their range, but their raw power as well. If the player constantly taps the A button, they will fire a constant stream of small shots, each of which do little knockback and damage, creating a "trapping" effect. When using it against aerial opponents, it will produce very weak [[meteor smash]], making it ineffective against opponents close to the stage. Holding down the A button, however, charges the weapon, allowing for stronger and larger shots; at full power, the shots can deal in excess of 20% damage, with significant knockback potentially KOing opponents, as well as an added [[flame]] effect.
In both ''Melee'' and ''Brawl'', the Super Scope acts as a long-ranged weapon that the user can wield in order to not only increase their range, but their raw power as well. If the player constantly taps the A button, they will fire a constant stream of small shots, each of which do little knockback and damage, creating a "trapping" effect. When using it against aerial opponents, it will produce very weak [[meteor smash]], making it ineffective against opponents close to the stage. Holding down the A button, however, charges the weapon, allowing for stronger and larger shots; at full power, the shots can deal in excess of 20% damage, with significant knockback potentially KOing opponents, as well as an added [[flame]] effect.


Super Scope shots are considered to be energy-based projectiles; as a result, they can be [[reflect]]ed and absorbed. In addition, the projectiles can potentially be deflected by weakly angled surfaces.
Super Scope shots are considered to be energy-based projectiles; as a result, they can be [[reflect]]ed and absorbed. In addition, the projectiles can potentially be deflected by weakly angled surfaces.
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File:Kaminari.jpg|2 shots of equal energy clashing with each other.
File:Kaminari.jpg|2 shots of equal energy clashing with each other.
File:Super Scope 2 U.jpg|The Super Scope in ''Smash 4''.
File:Super Scope 2 U.jpg|The Super Scope in ''Smash 4''.
Superscope.jpg|Artwork of a Super Scope from ''Brawl''
Superscope.jpg|Artwork of a Super Scope from ''Brawl''.
SSBUSuperScope.png|Artwork of a Super Scope from ''Ultimate''.
</gallery>
</gallery>


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{{SSBBItems}}
{{SSBBItems}}
{{SSB4Items}}
{{SSB4Items}}
{{SSBUItems}}
{{Smash Tour}}
{{Smash Tour}}


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