User talk:Toomai/Archive 23: Difference between revisions

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No, there appears to be no relation between number of enemies in a stage and the multiplier. There doesn't even seem to be a relationship involving DLC fighters. I honestly have no idea how the multipliers were determined. ''[[User:Alex Parpotta|<span style="color: blue;">'''Alex Parpotta'''</span>]] the [[User talk:Alex Parpotta|<span style="color: red;">'''flying lobster!'''</span>]]'' 10:57, 15 July 2017 (EDT)
No, there appears to be no relation between number of enemies in a stage and the multiplier. There doesn't even seem to be a relationship involving DLC fighters. I honestly have no idea how the multipliers were determined. ''[[User:Alex Parpotta|<span style="color: blue;">'''Alex Parpotta'''</span>]] the [[User talk:Alex Parpotta|<span style="color: red;">'''flying lobster!'''</span>]]'' 10:57, 15 July 2017 (EDT)
:I mean, do the multipliers start low in a fresh save file and increase as you unlock characters? [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Brazen 11:56, 15 July 2017 (EDT)
:I mean, do the multipliers start low in a fresh save file and increase as you unlock characters? [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Brazen 11:56, 15 July 2017 (EDT)
::Oh, I don't know (and I don't particularly wan't to delete my data to find out) but I reckon it probably doesn't, since there is already compensation for this in the form of adding an extra heart container when all fighters are unlocked. ''[[User:Alex Parpotta|<span style="color: blue;">'''Alex Parpotta'''</span>]] the [[User talk:Alex Parpotta|<span style="color: red;">'''flying lobster!'''</span>]]'' 12:19, 15 July 2017 (EDT)