Super Smash Bros. 4
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|title                    = Bandai Namco Entertainment
|title                    = Bandai Namco Entertainment

Revision as of 10:35, June 14, 2018

Bandai Namco Entertainment
File:Namco Bandai Logo.png
Type Subsidiary
Founded 2006
(merger of Bandai and Namco)
Industry Video Games
Products Various Video Games
Employees 900 (2013)
Parent Bandai Namco Holdings
Website http://www.bandainamcogames.co.jp/english/

Bandai Namco Entertainment Inc. (株式会社バンダイナムコエンターテインメント, Bandai Namco Entertainment Inc.), formerly named Bandai Namco Games Inc., stylized as "BANDAI NAMCO Games Inc.", is an arcade, mobile and home video game developer and publisher based in Japan. It is a merge between the video game divisions of Bandai and Namco.

The company is well known for developing RPG games like the Digimon, Dark Souls and Tales series, as well as other fighting games such as the Tekken and Soul series.

Bandai Namco is the head developer for Super Smash Bros. 4, along with Sora Ltd.. Several items and characters from some of Namco's games, such as Galaga and Rally-X, appear in Super Smash Bros. 4.[1] A full list of Namco properties represented in Smash can be found here.

In Super Smash Bros. 4

See also: List of Namco universes

Bandai Namco's mascot, Pac-Man, appears as a playable character. Pac-Man can also make characters and items from other Namco series appear by using his up taunt, Namco Roulette, and his neutral special, Bonus Fruit. Boss Galagas, a type of enemy in Namco's Galaga series, as well the Special Flag, a collectible from numerous Namco games, also appear in Super Smash Bros. 4 as items. Mii Fighter costumes based on Heihachi Mishima of the Tekken series, Lloyd Irving of the Tales series, and Gil from The Tower of Druaga are available as downloadable content.

Very early in the conceptual phase for SSB4, Sakurai briefly contemplated the inclusion of other Namco characters, though made the decision to go with Pac-Man only almost immediately. In particular, he named Tekken's Heihachi as a character who came to mind, but wrote him off as his complex moveset would have been too difficult to effectively translate to Smash Bros.[2]

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References