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The move is unique to the ''Super Smash Bros.'' series, but Captain Falcon famously performed a Falcon Punch in the F-Zero anime, ''F-Zero: Falcon Legend'', where he uses it to defeat Black Shadow. (See [http://www.youtube.com/watch?v=FFtw7qW7Vcw this video].) It has become quite memetic, as the clip makes it appear that the Falcon Punch causes an explosion that can be seen from space, when in reality, Captain Falcon is merely using the Falcon Punch to prevent Black Shadow from escaping said explosion. | The move is unique to the ''Super Smash Bros.'' series, but Captain Falcon famously performed a Falcon Punch in the F-Zero anime, ''F-Zero: Falcon Legend'', where he uses it to defeat Black Shadow. (See [http://www.youtube.com/watch?v=FFtw7qW7Vcw this video].) It has become quite memetic, as the clip makes it appear that the Falcon Punch causes an explosion that can be seen from space, when in reality, Captain Falcon is merely using the Falcon Punch to prevent Black Shadow from escaping said explosion. | ||
==Strategies== | ==Strategies in smash 64== | ||
Falcon Punch in smash 64 is more comboable than in melee and brawl due to smash 64 only having smash DI. This is because this move is much quicker in smash 64. Common tactics include throws to Falcon Punch and down air/up air to Falcon Punch. Falcon Punch is also used by Falcon in this game to help him recover from far away as falcon punch causes Falcon to raise slightly vertically and also horizontally. | |||
==Strategies in brawl== | |||
Double-jump facing away from the opponent and right before he falls, Reverse Falcon Punch. The character can then tilt the motion towards the opponent to reduce the time it takes to charge on the ground, strengthen the punch by reversing it, and use the attack just as he hits the ground. Best to use it on off-guard opponents that are expecting the player to flee. | Double-jump facing away from the opponent and right before he falls, Reverse Falcon Punch. The character can then tilt the motion towards the opponent to reduce the time it takes to charge on the ground, strengthen the punch by reversing it, and use the attack just as he hits the ground. Best to use it on off-guard opponents that are expecting the player to flee. | ||
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