Talk:Pyrosphere: Difference between revisions
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::::Uh, no, I don't think so [[User:KirbysCrazyAppetite|Kirby's Crazy Appetite]] ~ [[File:KirbysCrazyAppetiteSig.png|50x20px]] 21:37, 8 November 2016 (EST) | ::::Uh, no, I don't think so [[User:KirbysCrazyAppetite|Kirby's Crazy Appetite]] ~ [[File:KirbysCrazyAppetiteSig.png|50x20px]] 21:37, 8 November 2016 (EST) | ||
::::Then unless you use a capture card, in the words of Silver the Hedgehog, it's no use. --[[File:BeepYouSignature.png|40px]] <font color="Purple">'''Feliz Noviembre'''</font> <font color="Yellow"> '''de parte de'''</font> [[User:BeepYou|<font color="Gray">'''BeepYou :)'''</font>]] [[User talk:BeepYou|<font color="#F50087">'''(talk)'''</font>]] 21:53, 8 November 2016 (EST) | ::::Then unless you use a capture card, in the words of Silver the Hedgehog, it's no use. --[[File:BeepYouSignature.png|40px]] <font color="Purple">'''Feliz Noviembre'''</font> <font color="Yellow"> '''de parte de'''</font> [[User:BeepYou|<font color="Gray">'''BeepYou :)'''</font>]] [[User talk:BeepYou|<font color="#F50087">'''(talk)'''</font>]] 21:53, 8 November 2016 (EST) | ||
Well I mean, this is really easy to test out yourselves you know. I put it on timers only and high frequency. The timer should spawn exactly 7 seconds in, but it doesn't. Nothing does. [[User:KirbysCrazyAppetite|Kirby's Crazy Appetite]] ~ [[File:KirbysCrazyAppetiteSig.png|50x20px]] 22:00, 8 November 2016 (EST) |
Latest revision as of 22:01, November 8, 2016
As a Metroid expert and someone who has beaten Other M more times than he can count, I can tell you this looks like it's been upped in detail from the Other M version. RoyboyX Talk 18:44, 20 August 2013 (EDT)
- ...and? That's not really surprising considering Wii -> Wii U. Miles (talk) 23:11, 20 August 2013 (EDT)
- Well, in case it's notable. I dunno. Making a relevant observation. RoyboyX Talk 23:16, 20 August 2013 (EDT)
- I think it's pretty much a given that such improvements in detail will often take place across multiple consoles like that. Temple vs. Zelda II, Corneria vs. Star Fox 64, Green Hill Zone vs. Sonic 1, etc. In this case, I wouldn't say it's notable enough to talk about. Miles (talk) 23:36, 20 August 2013 (EDT)
- Well, in case it's notable. I dunno. Making a relevant observation. RoyboyX Talk 23:16, 20 August 2013 (EDT)
- Hold on, I don't think we can take just RoyboyX's word for it. Let me call me friend who is an expert on Metroids. ... Joking aside, if the stage is mostly ported from Other M (like Skyloft seems to be) then I don't think there's any harm in at least mentioning that Pyrosphere has been graphically touched up for SSSB4 if it's true.Quilt (talk) 00:52, 21 August 2013 (EDT)
About the speculation thing[edit]
The speculation part under overview addresses Sakurai's post. The speculation part in the trivia addresses Ridley's appearance as a stage hazard in the Dead or Alive universe. Two different things unless my interpretation is off. MegaTron1XD 22:01, 21 August 2013 (EDT)
- The issue isn't about speculation, it's about not making thing repetitive. There's a section under SW:TRIVIA about repetition. ZeldaStarfoxfan2164 (talk) 22:05, 21 August 2013 (EDT)
Tail?[edit]
When? RoyboyX Talk 20:18, 13 May 2014 (EDT)
- When Ridley's shadow appears in the Direct, what appears to be part of his tail briefly hangs down in the foreground of the shot for a few frames. Miles (talk) 20:44, 13 May 2014 (EDT)
FG II-Grahams, Joulions, and Zeros are hazards[edit]
This makes no sense. FG II-Grahams, Joulions, and Zeros are all hazards. FG II-Grahams can shoot at fighters and can be destroyed by fighters, Joulions can explode when hit by a fighter, and Zeros are stage-exclusive Items. But why don't they have their own articles? Seriously, it makes no sense. The amazing owen (talk) 18:11, 8 July 2016 (EDT)
- From what I remember, a stage hazard has to appear in at least two stages to be considered worthy of getting an article. You're free to contest that decision if you want. MegaTron1 21:10, 8 July 2016 (EDT)
This proof thing[edit]
If I get a replay of a match of Pyrosphere with only Timers on, you guys will just think it's a match with no items! Kirby's Crazy Appetite ~ 21:25, 8 November 2016 (EST)
- ?????? -- Feliz Noviembre de parte de BeepYou :) (talk) 21:28, 8 November 2016 (EST)
- Since Timers don't properly spawn on Pyrosphere, if that was the only item on the item switch, nothing would spawn, Like Maxim Tomatoes in Hyrule Castle in SSB64 Kirby's Crazy Appetite ~ 21:33, 8 November 2016 (EST)
- Doesn't the replay say whether or not items are on? Nyargleblargle (Contribs) 21:34, 8 November 2016 (EST)
- Uh, no, I don't think so Kirby's Crazy Appetite ~ 21:37, 8 November 2016 (EST)
- Then unless you use a capture card, in the words of Silver the Hedgehog, it's no use. -- Feliz Noviembre de parte de BeepYou :) (talk) 21:53, 8 November 2016 (EST)
- Doesn't the replay say whether or not items are on? Nyargleblargle (Contribs) 21:34, 8 November 2016 (EST)
- Since Timers don't properly spawn on Pyrosphere, if that was the only item on the item switch, nothing would spawn, Like Maxim Tomatoes in Hyrule Castle in SSB64 Kirby's Crazy Appetite ~ 21:33, 8 November 2016 (EST)
Well I mean, this is really easy to test out yourselves you know. I put it on timers only and high frequency. The timer should spawn exactly 7 seconds in, but it doesn't. Nothing does. Kirby's Crazy Appetite ~ 22:00, 8 November 2016 (EST)