Snapshot: Difference between revisions

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[[Image:Jigglies.jpg|right|thumb|200px|A basic example of a brawl snapshot.]]
'''Snapshots''' were introduced in [[Super Smash Bros. Melee]], though they were rather limited. Taking a snapshot required one to enter "Camera" mode then take pictures of the character(s) using an additional controller.  The snapshot would save to the GameCube memory card, leaving the feature rather limited.
'''Snapshots''' were introduced in [[Super Smash Bros. Melee]], though they were rather limited. Taking a snapshot required one to enter "Camera" mode then take pictures of the character(s) using an additional controller.  The snapshot would save to the GameCube memory card, leaving the feature rather limited.



Revision as of 16:26, April 2, 2008

File:Jigglies.jpg
A basic example of a brawl snapshot.

Snapshots were introduced in Super Smash Bros. Melee, though they were rather limited. Taking a snapshot required one to enter "Camera" mode then take pictures of the character(s) using an additional controller. The snapshot would save to the GameCube memory card, leaving the feature rather limited.

Brawl improves on the idea, and implements it in a much more useful fashion. Snapshots can be taken in any mode, requiring the game to be paused.

In Brawl, snapshots can be saved either directly on the Wii, or to an SD card. Amount of pictures is only limited based on the size of the memory storage location, and pictures can be sent to friends via Wi-fi.

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