Snapshot: Difference between revisions

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'''Snapshots''' became a reality in [[Super Smash Bros. Melee]], they were rather limited. To take snapshots back then, one would have to enter "camera" mode then take pictures of the character(s) using an additional controller (1 controller acts as the camera). This was a near pointless option, as it would save to a GameCube memory card, which didn't exactly grant you the option of doing anything with the snapshot.  
'''Snapshots''' were introduced in [[Super Smash Bros. Melee]], though they were rather limited. Taking a snapshot required one to enter "Camera" mode then take pictures of the character(s) using an additional controller. The snapshot would save to the GameCube memory card, leaving the feature rather limited.


[[Super Smash Bros. Brawl|Brawl]] however reinvents the snapshot idea, and implements it in a much more useful fashion. This time, no matter what mode you are in, you can pause then take a snapshot. It makes sense to, because funny instances or scenarios arise at random, as such, you can snapshot them as they come. As opposed to "recreating" these scenarios in camera mode in [[Melee]].
[[Super Smash Bros. Brawl|Brawl]] improves on the idea, and implements it in a much more useful fashion. Snapshots can be taken in any mode, requiring the game to be paused.


In Brawl, you'll have the option to save your snapshots to either your [[Wii]], or SD card. You're limited only by the size of your SD card. You can also send them to friends via [[Nintendo Wi-Fi Connection|Wi-fi]].
In Brawl, snapshots can be saved either directly on the [[Wii]], or to an SD card. Amount of pictures is only limited based on the size of the memory storage location, and pictures can be sent to friends via [[Nintendo Wi-Fi Connection|Wi-fi]].


== External links ==
== External links ==

Revision as of 19:48, April 1, 2008

Snapshots were introduced in Super Smash Bros. Melee, though they were rather limited. Taking a snapshot required one to enter "Camera" mode then take pictures of the character(s) using an additional controller. The snapshot would save to the GameCube memory card, leaving the feature rather limited.

Brawl improves on the idea, and implements it in a much more useful fashion. Snapshots can be taken in any mode, requiring the game to be paused.

In Brawl, snapshots can be saved either directly on the Wii, or to an SD card. Amount of pictures is only limited based on the size of the memory storage location, and pictures can be sent to friends via Wi-fi.

External links