Talk:Pyrosphere: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Line 18: Line 18:
==FG II-Grahams, Joulions, and Zeros are hazards==
==FG II-Grahams, Joulions, and Zeros are hazards==
This makes no sense.  FG II-Grahams, Joulions, and Zeros are all hazards. FG II-Grahams can shoot at fighters and can be destroyed by fighters, Joulions can explode when hit by a fighter, and Zeros are stage-exclusive Items. But why don't they have their own articles? Seriously, it makes no sense. [[User:The amazing owen|The amazing owen]] ([[User talk:The amazing owen|talk]]) 18:11, 8 July 2016 (EDT)
This makes no sense.  FG II-Grahams, Joulions, and Zeros are all hazards. FG II-Grahams can shoot at fighters and can be destroyed by fighters, Joulions can explode when hit by a fighter, and Zeros are stage-exclusive Items. But why don't they have their own articles? Seriously, it makes no sense. [[User:The amazing owen|The amazing owen]] ([[User talk:The amazing owen|talk]]) 18:11, 8 July 2016 (EDT)
:From what I remember, a stage hazard has to appear in at least two stages to be considered worthy of getting an article. You're free to contest that decision if you want. <span style="font-family:Orbitron">[[User:Megatron1|<span style="color:maroon">Mega</span>]][[User talk:Megatron1|<span style="color:silver">Tron1</span>]]</span>[[File:Decepticon.png|19px]] 21:10, 8 July 2016 (EDT)

Revision as of 20:10, July 8, 2016

As a Metroid expert and someone who has beaten Other M more times than he can count, I can tell you this looks like it's been upped in detail from the Other M version. RoyboyX Talk 18:44, 20 August 2013 (EDT)

...and? That's not really surprising considering Wii -> Wii U. Miles (talk) 23:11, 20 August 2013 (EDT)
Well, in case it's notable. I dunno. Making a relevant observation. RoyboyX Talk 23:16, 20 August 2013 (EDT)
I think it's pretty much a given that such improvements in detail will often take place across multiple consoles like that. Temple vs. Zelda II, Corneria vs. Star Fox 64, Green Hill Zone vs. Sonic 1, etc. In this case, I wouldn't say it's notable enough to talk about. Miles (talk) 23:36, 20 August 2013 (EDT)
If anything really stands out as being different, point it out in the Origin section. Toast Wii U Logo Transparent.pngltimatumTransparent Swadloon.png 23:54, 20 August 2013 (EDT)
Hold on, I don't think we can take just RoyboyX's word for it. Let me call me friend who is an expert on Metroids. ... Joking aside, if the stage is mostly ported from Other M (like Skyloft seems to be) then I don't think there's any harm in at least mentioning that Pyrosphere has been graphically touched up for SSSB4 if it's true.Quilt (talk) 00:52, 21 August 2013 (EDT)
Um, I just said I was a Metroid expert. And it's most likely true that Pyrosphere has had some enhancements. Nothing srsly new, but "cleaned of dirt, dust and scratches" to quote Disney. RoyboyX Talk 01:11, 21 August 2013 (EDT)

About the speculation thing

The speculation part under overview addresses Sakurai's post. The speculation part in the trivia addresses Ridley's appearance as a stage hazard in the Dead or Alive universe. Two different things unless my interpretation is off. MegaTron1XDDecepticon.png 22:01, 21 August 2013 (EDT)

The issue isn't about speculation, it's about not making thing repetitive. There's a section under SW:TRIVIA about repetition. ZeldaStarfoxfan2164 (talk) 22:05, 21 August 2013 (EDT)
When we find out whether Ridley is a stage hazard or not, the trivia will be removed, so it doesn't really matter. Toast Wii U Logo Transparent.pngltimatumTransparent Swadloon.png 22:40, 21 August 2013 (EDT)

Tail?

When? RoyboyX Talk 20:18, 13 May 2014 (EDT)

When Ridley's shadow appears in the Direct, what appears to be part of his tail briefly hangs down in the foreground of the shot for a few frames. Miles (talk) 20:44, 13 May 2014 (EDT)

FG II-Grahams, Joulions, and Zeros are hazards

This makes no sense. FG II-Grahams, Joulions, and Zeros are all hazards. FG II-Grahams can shoot at fighters and can be destroyed by fighters, Joulions can explode when hit by a fighter, and Zeros are stage-exclusive Items. But why don't they have their own articles? Seriously, it makes no sense. The amazing owen (talk) 18:11, 8 July 2016 (EDT)

From what I remember, a stage hazard has to appear in at least two stages to be considered worthy of getting an article. You're free to contest that decision if you want. MegaTron1Decepticon.png 21:10, 8 July 2016 (EDT)