Self-destruct: Difference between revisions
m (SmashWiki:Merge/Self-destruct moved to Self-destruct: merge) |
No edit summary |
||
Line 1: | Line 1: | ||
A '''self-destruct''' (abbreviated "SD") is the name for a "suicide" in ''[[Super Smash Bros. Melee]]'' and occurs when a [[character]] dies on his or her own without offensive interference by an opponent. (Interference by environment damage, however, such as cars, can still cause a self-destruct). Self-destructs carry various penalties in the different game modes. In [[Time mode]], self-destructs subtract one point by default from a player's score; this penalty can be changed to zero or two points. In [[Bonus mode]], the player's [[bonus points|score]] is lowered by 500 points. | |||
Killing a teammate also counts as a self-destruct. | |||
[[ | Self-destructs are more difficult to get in [[Super Smash Bros. Brawl]], as various KOs that would have been a self-destruct in [[Super Smash Bros. Melee|Melee]] count as regular KOs in Brawl. | ||
==See also== | |||
*[[KO]] | |||
[[category:Terms]] |
Revision as of 15:32, August 3, 2008
A self-destruct (abbreviated "SD") is the name for a "suicide" in Super Smash Bros. Melee and occurs when a character dies on his or her own without offensive interference by an opponent. (Interference by environment damage, however, such as cars, can still cause a self-destruct). Self-destructs carry various penalties in the different game modes. In Time mode, self-destructs subtract one point by default from a player's score; this penalty can be changed to zero or two points. In Bonus mode, the player's score is lowered by 500 points.
Killing a teammate also counts as a self-destruct.
Self-destructs are more difficult to get in Super Smash Bros. Brawl, as various KOs that would have been a self-destruct in Melee count as regular KOs in Brawl.