Self-destruct: Difference between revisions

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(It does the same regardless.)
(Technically, jumping off of the edge is a self destruct. So it isn't that hard.)
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Killing a teammate also counts as a self-destruct.
Killing a teammate also counts as a self-destruct.


Self-destructs are a lot more difficult to get in [[Super Smash Bros. Brawl]], as various KOs that would have been a self-destruct in [[Super Smash Bros. Melee|Melee]] count as regular KOs in Brawl.
Self-destructs are more difficult to get in [[Super Smash Bros. Brawl]], as various KOs that would have been a self-destruct in [[Super Smash Bros. Melee|Melee]] count as regular KOs in Brawl.


==See also==
==See also==

Revision as of 06:45, June 26, 2008

A self-destruct (abbreviated "SD") is the name for a "suicide" in Super Smash Bros. Melee and occurs when a character dies on his or her own without offensive interference by an opponent. (Interference by environment damage, however, such as cars, can still cause a self-destruct). Self-destructs carry various penalties in the different game modes. In Time mode, self-destructs subtract one point by default from a player's score; this penalty can be changed to zero or two points. In Bonus mode, the player's score is lowered by 500 points.

Killing a teammate also counts as a self-destruct.

Self-destructs are more difficult to get in Super Smash Bros. Brawl, as various KOs that would have been a self-destruct in Melee count as regular KOs in Brawl.

See also