Throw: Difference between revisions

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:''This page is about throws performed from a [[grab]]. For information about throwing [[item]]s, see [[Throw (item)|this page]]''
A '''throw''' is an attack, performed while [[grab|grabbing]] the target, that ends the grab.   
 
A '''throw''' is an attack, performed while [[grab|grabbing]] the target, that ends the grab.  Throws appear in both [[Super Smash Bros.]] and [[Super Smash Bros. Melee|Melee]].  In Super Smash Bros., two types of throws can be performed by pressing left or right on the [[control stick]] when grabbing the enemy.  In Melee, the player can also press up or down on the control stick, triggering two other throws.
 
A general rule of throws is that the characters that rely on magical or psychic powers ([[Lucario]], [[Ness]], [[Mewtwo]], [[Zelda]], and [[Lucas]]) have better throwing abilities than characters that don't.
 
== In Super Smash Bros. ==
 
Throws in Super Smash Bros. are usually attacks of high [[knockback]], suited to [[knock-out|knocking out]] enemies or send them off-stage.
 
== In Super Smash Bros. Melee ==
 
In Melee, by contrast, throws are rarely powerful attacks (with a few exceptions, such as [[Ness (SSBM)|Ness]]' [[back throw]] and [[Mewtwo]]'s back and up throws).  However, many throws have the capacity to [[combo]] into subsequent attacks, including [[grab]] (repeated use of throw to grab combos are known as [[chain grab]]s).


== See also ==
== See also ==
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* [[Down throw]]
* [[Down throw]]
* [[Back throw]]
* [[Back throw]]
{{Attacks}}


[[Category: Attacks]]
[[Category: Attacks]]
[[Category: Game Controls]]

Revision as of 16:08, August 2, 2008

A throw is an attack, performed while grabbing the target, that ends the grab.

See also