Pikmin Order: Difference between revisions
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'''Pikmin Order''' is [[Pikmin & Olimar| | [[Image:Pikmin 080111k-l.jpg|right|thumb]] | ||
'''Pikmin Order''' is [[Pikmin & Olimar (SSBB)|Pikmin & Olimar]]'s [[Down Special Move]]. [[Captain Olimar]] calls back any [[Pikmin (species)|Pikmin]] that have been separated from him. This can be used to recall Pikmin in danger, as not letting ones Pikmin die has significant benefits (see [[Pikmin Pluck]]). However, one must also be careful that using the move to save any one Pikmin does not leave Olimar himself open to damage from enemies or other hazards. If that does'nt work, then he might need to find a separated Pikmin, as long as he can fend off his opponents in sight. When Olimar uses this move, the Pikmin in his line-up will group themselves by color. If he uses it while the Pikmin are already grouped, the front group of Pikmin will move to the end of the line-up. This move has a few [[Super Armor]] frames. It is a very fast move, which is good because Olimar may need to reorder Pikmin on the fly to maximize his strength. It is commonly called the Whistle. The move is useful in its Super Armor frames as well, and an experienced player can defend against otherwise-unshieldable and undodgeable Final Smashes with well-timed uses of this move. It will often confuse a human opponent for some time if they hit Olimar with a powerful attack when using this move, only to see him damaged but in place, ready to counterattack. | |||
[[ | In ''[[Pikmin (game)|Pikmin]]'', this ability was essential to getting the Pikmin to follow your orders and moving them around. | ||
[[Category: | {{Pikmin & Olimar Special Moves}} | ||
[[Category:Attacks]] | |||
[[Category:Special Attacks]] | |||
[[Category:Pikmin universe]] |
Revision as of 16:12, August 3, 2008
Pikmin Order is Pikmin & Olimar's Down Special Move. Captain Olimar calls back any Pikmin that have been separated from him. This can be used to recall Pikmin in danger, as not letting ones Pikmin die has significant benefits (see Pikmin Pluck). However, one must also be careful that using the move to save any one Pikmin does not leave Olimar himself open to damage from enemies or other hazards. If that does'nt work, then he might need to find a separated Pikmin, as long as he can fend off his opponents in sight. When Olimar uses this move, the Pikmin in his line-up will group themselves by color. If he uses it while the Pikmin are already grouped, the front group of Pikmin will move to the end of the line-up. This move has a few Super Armor frames. It is a very fast move, which is good because Olimar may need to reorder Pikmin on the fly to maximize his strength. It is commonly called the Whistle. The move is useful in its Super Armor frames as well, and an experienced player can defend against otherwise-unshieldable and undodgeable Final Smashes with well-timed uses of this move. It will often confuse a human opponent for some time if they hit Olimar with a powerful attack when using this move, only to see him damaged but in place, ready to counterattack.
In Pikmin, this ability was essential to getting the Pikmin to follow your orders and moving them around.