Super Smash Bros. 4

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'''Chain Attack''' ({{ja|チェインアタック|Chein Atakku}}, ''Chain Attack'') is {{SSB4|Shulk}}'s [[Final Smash]]. In this Final Smash, Shulk attempts to catch his opponent in front of him with a bright light (similar to [[Vision]]'s counter particle, except larger) while shouting "Dunban!" or "Riki!". If successful, the screen fades to white, and a cinematic with the Vision effect around the screen appears as Shulk summons [[Dunban]] and [[Riki]] to assist him. The three proceed to attack trapped opponents before Shulk sends them flying with a charged Monado slash.
'''Chain Attack''' ({{ja|チェインアタック|Chein Atakku}}, ''Chain Attack'') is {{SSB4|Shulk}}'s [[Final Smash]]. In this Final Smash, Shulk attempts to catch his opponent in front of him with a bright light (similar to [[Vision]]'s counter particle, except larger) while shouting "Dunban!" or "Riki!". If successful, the screen fades to white, and a cinematic with the Vision effect around the screen appears as Shulk summons [[Dunban]] and [[Riki]] to assist him. The three proceed to attack trapped opponents before Shulk sends them flying with a charged Monado slash.


The Final Smash deals varying damage depending on which of Shulk's [[Monado Arts]] is set-- overall, Buster deals the most damage and the lowest knockback, while Smash deals the best knockback but little damage (41%-55% for Buster, and 15%-20% for Speed, Shield, and Smash). The initial strike from the blinding light deals 3% damage (4% for Buster, and 1% for Speed, Shield, and Smash), and the attack deals 2% for each consecutive strikes (3% for Buster, and 1% for Speed, Shield, and Smash). The final Monado slash will deal 17% damage (23% for Buster, and 9% for Speed, Shield, and Smash), launching the target(s) horizontally. It is capable of KO']ing opponents at around 40% without any active Arts (20% for Smash, over 80% for Buster). The selected Monado Art, however, cannot be changed after the Smash Ball is acquired since pressing the special move button will start the Final Smash instead.
The Final Smash deals varying damage depending on which of Shulk's [[Monado Arts]] is set-- overall, Buster deals the most damage and the lowest knockback, while Smash deals the best knockback but little damage (41%-55% for Buster, and 15%-20% for Speed, Shield, and Smash). The initial strike from the blinding light deals 3% damage (4% for Buster, and 1% for Speed, Shield, and Smash), and the attack deals 2% for each consecutive strikes (3% for Buster, and 1% for Speed, Shield, and Smash). The final Monado slash will deal 17% damage (23% for Buster, and 9% for Speed, Shield, and Smash), launching the target(s) horizontally. It is capable of KOing opponents at around 40% without any active Arts (20% for Smash, over 80% for Buster). The selected Monado Art, however, cannot be changed after the Smash Ball is acquired since pressing the special move button will start the Final Smash instead.


Interestingly, and as mentioned by one of the [[List of tips (SSB4-Wii U)|tips]], Chain Attack has two variations; however, the only difference between them is the name Shulk calls out while activating the move (either "Dunban!" then "Let's go, everyone!" or "Riki!" then "Time for a Chain Attack!"), and the lines Dunban and Riki speak: Dunban says "On my mark!", "Riki, don't mess up!" and "Shulk, Go!" if Shulk calls for Riki, while Riki says "Heeeeeeere Riki Go!", "Riki leave that one for Dundun!" (Dundun is how Riki refers to Dunban) and "Get 'em Shulk, Smash Pow!" if Shulk calls for Dunban. Riki might also say "Crash Pow!", while Dunban can be heard grunting, which are the exact voice clips for when they use auto-attacks in ''Xenoblade''.
Interestingly, and as mentioned by one of the [[List of tips (SSB4-Wii U)|tips]], Chain Attack has two variations; however, the only difference between them is the name Shulk calls out while activating the move (either "Dunban!" then "Let's go, everyone!" or "Riki!" then "Time for a Chain Attack!"), and the lines Dunban and Riki speak: Dunban says "On my mark!", "Riki, don't mess up!" and "Shulk, Go!" if Shulk calls for Riki, while Riki says "Heeeeeeere Riki Go!", "Riki leave that one for Dundun!" (Dundun is how Riki refers to Dunban) and "Get 'em Shulk, Smash Pow!" if Shulk calls for Dunban. Riki might also say "Crash Pow!", while Dunban can be heard grunting, which are the exact voice clips for when they use auto-attacks in ''Xenoblade''.
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*When in [[Training Mode]] with speed set to lower than normal, the Vision sound effect that usually starts playing only when the attack connects and the screen starts fading into white still plays if it misses, only to get cut short once the missed animation ends. At 1/4 speed, the full sound effect plays, meaning that at normal speed the screen fading sound ''does'' play, but gets cut short almost immediately if Shulk misses.
*When in [[Training Mode]] with speed set to lower than normal, the Vision sound effect that usually starts playing only when the attack connects and the screen starts fading into white still plays if it misses, only to get cut short once the missed animation ends. At 1/4 speed, the full sound effect plays, meaning that at normal speed the screen fading sound ''does'' play, but gets cut short almost immediately if Shulk misses.
*Despite the attack being initiated by Shulk, it is Riki who attacks first during the Final Smash. In ''Xenoblade Chronicles'', the party leader is always the first to attack during chain attacks, and the fact that Shulk performs the last attack implies he is actually the last one in the party, with Riki as the leader and Dunban as the second party member.
*Despite the attack being initiated by Shulk, it is Riki who attacks first during the Final Smash. In ''Xenoblade Chronicles'', the party leader is always the first to attack during chain attacks, and the fact that Shulk performs the last attack implies he is actually the last one in the party, with Riki as the leader and Dunban as the second party member.
*If one pays close enough attention during the beginning of the Final Smash, they might notice the opponents are in their [[stun]] animations. Chain Attack shares this distinction with [[Blue Falcon]].
*With the Smash Art active, Chain Attack is the least damaging Final Smash in the series, dealing only 17%, but is also one of the strongest Final Smashes if so, having KO potential at as low as 20%.
**Additionally, the character's voice clip for being stunned plays as well. Although, this is rather subtle.
*Opponents trapped in the Final Smash loop their [[stun]] animations during the beginning of the Chain Attack cutscene. The victims additionally use their stunned voice lines, although it is rather subtle. Chain Attack shares this distinction with [[Blue Falcon]].


{{Special Moves|char=Shulk}}
{{Special Moves|char=Shulk}}

Revision as of 21:57, February 13, 2016

Chain Attack
SSB4 - Shulk Screen-7.jpg
User Shulk
Universe Xenoblade
Send foes flying from repeated attacks by Shulk and friends.
Smash for 3DS's foldout

Chain Attack (チェインアタック, Chain Attack) is Shulk's Final Smash. In this Final Smash, Shulk attempts to catch his opponent in front of him with a bright light (similar to Vision's counter particle, except larger) while shouting "Dunban!" or "Riki!". If successful, the screen fades to white, and a cinematic with the Vision effect around the screen appears as Shulk summons Dunban and Riki to assist him. The three proceed to attack trapped opponents before Shulk sends them flying with a charged Monado slash.

The Final Smash deals varying damage depending on which of Shulk's Monado Arts is set-- overall, Buster deals the most damage and the lowest knockback, while Smash deals the best knockback but little damage (41%-55% for Buster, and 15%-20% for Speed, Shield, and Smash). The initial strike from the blinding light deals 3% damage (4% for Buster, and 1% for Speed, Shield, and Smash), and the attack deals 2% for each consecutive strikes (3% for Buster, and 1% for Speed, Shield, and Smash). The final Monado slash will deal 17% damage (23% for Buster, and 9% for Speed, Shield, and Smash), launching the target(s) horizontally. It is capable of KOing opponents at around 40% without any active Arts (20% for Smash, over 80% for Buster). The selected Monado Art, however, cannot be changed after the Smash Ball is acquired since pressing the special move button will start the Final Smash instead.

Interestingly, and as mentioned by one of the tips, Chain Attack has two variations; however, the only difference between them is the name Shulk calls out while activating the move (either "Dunban!" then "Let's go, everyone!" or "Riki!" then "Time for a Chain Attack!"), and the lines Dunban and Riki speak: Dunban says "On my mark!", "Riki, don't mess up!" and "Shulk, Go!" if Shulk calls for Riki, while Riki says "Heeeeeeere Riki Go!", "Riki leave that one for Dundun!" (Dundun is how Riki refers to Dunban) and "Get 'em Shulk, Smash Pow!" if Shulk calls for Dunban. Riki might also say "Crash Pow!", while Dunban can be heard grunting, which are the exact voice clips for when they use auto-attacks in Xenoblade.

Origin

Shulk selecting an Art during a Chain Attack in Xenoblade Chronicles.

In Xenoblade Chronicles, successfully scoring critical hits or attacks' bonus effects fills the Party Gauge, which can be spent for various benefits. Filling all three bars of the Party Gauge spawns blue lines that link the three party members forming a triangle, allowing to use a Chain Attack against targeted enemies trapped in the triangle. Chain Attacks freeze time and allow the entire party to use successive Arts on a single enemy, even Arts that have not finished cooling down, although auto-attacks cannot be performed. Chain Attacks reduce the enemy's defenses against status effects, gain damage multipliers for using Arts of the same category in succession, and can continue for up to fifteen hits based on the party's affinity.

All phrases spoken by Dunban and Riki during Shulk's Chain Attack in Super Smash Bros. 4 are directly taken from Xenoblade Chronicles. Notably, "On my mark!" is what Dunban can say when a Chain Attack is initiated by him in said game. As part of this Chain Attack, Riki uses his Lurgy Art, while Dunban performs two slashes in a similar manner to Worldly Slash, a physical art that involves a left-handed upward and downward slash combo.

Trophy Description

Chain Attack trophy in Super Smash Bros. for Wii U.

In Xenoblade Chronicles, building up the party's team spirit would let them use a chain attack, using multiple Arts in a row to deal massive damage. In this game, Shulk's Final Smash calls party members Dunban and Riki to help obliterate an unlucky target... or multiple targets if you catch more than one in the circle of light!

Trivia

  • When in Training Mode with speed set to lower than normal, the Vision sound effect that usually starts playing only when the attack connects and the screen starts fading into white still plays if it misses, only to get cut short once the missed animation ends. At 1/4 speed, the full sound effect plays, meaning that at normal speed the screen fading sound does play, but gets cut short almost immediately if Shulk misses.
  • Despite the attack being initiated by Shulk, it is Riki who attacks first during the Final Smash. In Xenoblade Chronicles, the party leader is always the first to attack during chain attacks, and the fact that Shulk performs the last attack implies he is actually the last one in the party, with Riki as the leader and Dunban as the second party member.
  • With the Smash Art active, Chain Attack is the least damaging Final Smash in the series, dealing only 17%, but is also one of the strongest Final Smashes if so, having KO potential at as low as 20%.
  • Opponents trapped in the Final Smash loop their stun animations during the beginning of the Chain Attack cutscene. The victims additionally use their stunned voice lines, although it is rather subtle. Chain Attack shares this distinction with Blue Falcon.