Mushroom Kingdom (SSB): Difference between revisions
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In the arcade game ''[[Mario (universe)#Mario Bros.|Mario Bros.]]'', the goal is to hit the enemies from under a platform to flip them over and get to the top of the platform to kick them off. If the player feels overwhelmed by how many enemies are on the screen at once, the player can go to a POW block to knock all the enemies on their back. In this stage a POW block appears. If a player is to hit the POW block it sends his or her opponents upward. | In the arcade game ''[[Mario (universe)#Mario Bros.|Mario Bros.]]'', the goal is to hit the enemies from under a platform to flip them over and get to the top of the platform to kick them off. If the player feels overwhelmed by how many enemies are on the screen at once, the player can go to a POW block to knock all the enemies on their back. In this stage a POW block appears. If a player is to hit the POW block it sends his or her opponents upward. | ||
There are many elements in the background from ''Super Mario Bros.'' such as [[ | There are many elements in the background from ''Super Mario Bros.'' such as [[Hammer Bro.]]s, giants mushroom platforms, vines, a flag pole, etc. | ||
The music is the original overworld theme in ''Super Mario Bros.'', it would be reused for ''Melee'''s Mushroom Kingdom. | The music is the original overworld theme in ''Super Mario Bros.'', it would be reused for ''Melee'''s Mushroom Kingdom. |