Super Smash Bros. series
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Unused content: Difference between revisions

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(→‎See also: That's all from me for now. Next to work on unused content for ssbb and ssb4. Unless my other edits need improvement and/or suck)
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*[[Unused content (SSBB)]]
*[[Unused content (SSBB)]]
*[[Unused content (SSB4)]]
*[[Unused content (SSB4)]]
*[[Kirby Beta Stage 1]]
*[[Small]]
*[[Kirby Beta Stage 2]]
*[[New]]
*[[Test (stage)]]
*[[TEST]]
*[[AKANEIA]]
*[[AKANEIA]]
*[[IceTop]]
*[[ICETOP]]


[[Category:Hacking]]
[[Category:Hacking]]
[[Category:Beta elements| ]]
[[Category:Beta elements| ]]

Revision as of 04:21, December 27, 2015

Unused content refers to components of video games that for whatever reason, are removed or altered before that game is released. Known info about unused content can come from a variety of sources: a developer can reveal information about the game's development, unused code and files can be found within the finished game, and people associated with the game can leak or sell pre-release builds of the game (normally years after the game has been released). Game elements that are not used in the final build can also be found in promotional media for games.

One of the most well-known beta elements is Kirby using his Hammer in midair as he did in Melee, during Brawl's E3 2006 trailer.

Many elements removed from the final games have been found in all four Super Smash Bros. games. Many of these have been seen in gameplay trailers, such as Kirby's "Melee" Hammer being used in midair at the E3 2006 trailer. His Hammer in midair was later changed from multiple circular swings to two powerful horizontal swings. Some of the best known beta elements include the Kirby-themed stages in Super Smash Bros., removed stages such as DUMMY and AKANEIA in Melee, and leftover character data for characters such as Mewtwo, Dr. Mario, and Dixie Kong in Brawl. The character data has caused many players to speculate that these characters were intended to be playable.

See also