Mario (SSB4)/Final Smash: Difference between revisions
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==Damage and [[Knockback]]== | ==Damage and [[Knockback]]== | ||
In Mario's [[Final Smash]], Mario twirls/twists his hands together, then shoves them in front of him, creating a massive fireball. Mario will leave his hands stretched out, and he will be invincible during this time. The fireball travels for a seemingly infinite amount of time before going offstage. The fireball deals around 5-6-7% damage and low knockback, bu this means more repeated hits. The fireball will carry opponents at around 30-50% damage offstage completely, resulting in a KO for the player using Mario. However, characters below the damage mentioned last will not be carried offstage, but will come away from the fireball after it goes offstage, allowing them to get back onstage. {{SSB4|Dr. Mario}} also shares this move, the only difference being a slight change in damage and it's name being changed to Doctor Finale. | In Mario's [[Final Smash]], Mario twirls/twists his hands together, then shoves them in front of him, creating a massive fireball. Mario will leave his hands stretched out, and he will be invincible during this time. The fireball travels for a seemingly infinite amount of time before going offstage. The fireball deals around 5-6-7% damage and low knockback, bu this means more repeated hits. The fireball will carry opponents at around 30-50% damage offstage completely, resulting in a KO for the player using Mario. However, characters below the damage mentioned last will not be carried offstage, but will come away from the fireball after it goes offstage, allowing them to get back onstage. {{SSB4|Dr. Mario}} also shares this move, the only difference being a slight change in damage and it's name being changed to Doctor Finale. | ||
{{MvSubNavMario|g=SSB4}} | {{MvSubNavMario|g=SSB4}} |
Revision as of 08:42, November 26, 2015
Damage and Knockback
In Mario's Final Smash, Mario twirls/twists his hands together, then shoves them in front of him, creating a massive fireball. Mario will leave his hands stretched out, and he will be invincible during this time. The fireball travels for a seemingly infinite amount of time before going offstage. The fireball deals around 5-6-7% damage and low knockback, bu this means more repeated hits. The fireball will carry opponents at around 30-50% damage offstage completely, resulting in a KO for the player using Mario. However, characters below the damage mentioned last will not be carried offstage, but will come away from the fireball after it goes offstage, allowing them to get back onstage. Dr. Mario also shares this move, the only difference being a slight change in damage and it's name being changed to Doctor Finale.
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