Bowser Jr. (SSB4)/Neutral attack/Infinite: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
No edit summary
Line 1: Line 1:
==Damage and [[Knockback]]==
==Damage and [[Knockback]]==
In Bowser jr.'s infinite [[neutral attack|jab]], Bowser Jr. repeatedly uses the Junior Clown Car's boxing gloves to hit the opponent. Each hit deals around 1% damage with low knockback. The final hit of this jab consists of the Clown Car doing a final punch, which deals 3-4% damage with slightly higher knockback than the infinite jab alone.
In Bowser Jr.'s infinite [[neutral attack|jab]], Bowser Jr. repeatedly uses the Junior Clown Car's boxing gloves to hit the opponent. Each hit deals around 1% damage with low knockback. The final hit of this jab consists of the Clown Car doing a final punch, which deals 3-4% damage with slightly higher knockback than the infinite jab alone.


[[Category:Bowser Jr. (SSB4)]]
[[Category:Bowser Jr. (SSB4)]]
[[Category:Neutral attacks (SSB4)]]
[[Category:Neutral attacks (SSB4)]]

Revision as of 11:24, June 13, 2016

Damage and Knockback

In Bowser Jr.'s infinite jab, Bowser Jr. repeatedly uses the Junior Clown Car's boxing gloves to hit the opponent. Each hit deals around 1% damage with low knockback. The final hit of this jab consists of the Clown Car doing a final punch, which deals 3-4% damage with slightly higher knockback than the infinite jab alone.