Mario (SSB4)/Side special/Default: Difference between revisions

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(Take it away, DBM2...*waits for him to add frame data*)
(Oh yeah having a section for damage and knockback is ridiculous in itself.)
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==Damage and [[Knockback]]==
In Mario's [[side special]], he takes out his cape from ''Super Mario World'' and does a swift movement, causing the cape to fly in front of him. The cape deals 6-7% damage and pushes the opponent away, whilst turning them around. This can also be used to make an opponent go the wrong way whilst using a move like {{SSB4|Little Mac}}'s [[Jolt Haymaker]], thus allowing a [[punish]]. He shares this move with {{SSB4|Dr. Mario}}, although it has been renamed [[Super Sheet]]. Mario additionally stalls if this is used in the air, which can potentially benefit his recovery.
In Mario's [[side special]], he takes out his cape from ''Super Mario World'' and does a swift movement, causing the cape to fly in front of him. The cape deals 6-7% damage and pushes the opponent away, whilst turning them around. This can also be used to make an opponent go the wrong way whilst using a move like {{SSB4|Little Mac}}'s [[Jolt Haymaker]], thus allowing a [[punish]]. He shares this move with {{SSB4|Dr. Mario}}, although it has been renamed [[Super Sheet]]. Mario additionally stalls if this is used in the air, which can potentially benefit his recovery.

Revision as of 19:54, November 2, 2015

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In Mario's side special, he takes out his cape from Super Mario World and does a swift movement, causing the cape to fly in front of him. The cape deals 6-7% damage and pushes the opponent away, whilst turning them around. This can also be used to make an opponent go the wrong way whilst using a move like Little Mac's Jolt Haymaker, thus allowing a punish. He shares this move with Dr. Mario, although it has been renamed Super Sheet. Mario additionally stalls if this is used in the air, which can potentially benefit his recovery.