Debug menu (SSBM)/Debug sound test menu: Difference between revisions

→‎FGM GROUP: GRPSFX_MAIN: Error corrections, figured a few sounds out
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(→‎FGM GROUP: GRPSFX_MAIN: Error corrections, figured a few sounds out)
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| '''SFX_SE_NHIT_S'''
| '''SFX_SE_NHIT_S'''
|-
|-
| '''SFX_SE_GHIT_L''' || rowspan=3|?
| '''SFX_SE_GHIT_L''' || rowspan=3|Hit, especially energy-based attacks
*L= Large hit
*M= Medium hit
*S= Small hit
|-
|-
| '''SFX_SE_GHIT_M'''
| '''SFX_SE_GHIT_M'''  
|-
|-
| '''SFX_SE_GHIT_S'''
| '''SFX_SE_GHIT_S'''
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| '''SFX_SE_PIYOPIYO''' || Character is in a [[dazed]] state
| '''SFX_SE_PIYOPIYO''' || Character is in a [[dazed]] state
|-
|-
| '''SFX_SE_STG_OTI''' || ?
| '''SFX_SE_STG_OTI''' || Background whooshing noise as a character flies up for a Star KO
|-
|-
| '''SFX_SE_STG_SINI''' || Character hits the bottom [[blast line]]
| '''SFX_SE_STG_SINI''' || Character hits the bottom [[blast line]]
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| '''SFX_SMASH_HOLD''' || Character [[charge]]s a [[smash attack]]
| '''SFX_SMASH_HOLD''' || Character [[charge]]s a [[smash attack]]
|-
|-
| '''SFX_SMASH_METRO_REF''' || ?
| '''SFX_SMASH_METEO_REF''' || ?
|-
|-
| '''SFX_SMASH_KAIFUKU''' || Character heals; The game plays this one in a really fast loop.
| '''SFX_KAIFUKU''' || Character heals; The game plays this one in a really fast loop.
|-
|-
| '''SFX_SMASH_SCORE_COUNT''' || Score count sound used in 1 Player modes.
| '''SFX_SCORE_COUNT''' || Score count sound used in 1 Player modes.
|-
|-
| '''SFX_SMASH_SHIELD_STOP''' || Character drops shield
| '''SFX_SHIELD_STOP''' || Character drops shield
|-
|-
| '''SFX_SMASH_SHIELD_REF''' || Character's shield reflects a [[projectile]]
| '''SFX_SHIELD_REF''' || Character's shield reflects a [[projectile]]
|-
|-
| '''SFX_SMASH_SHIELD_BREAK1''' || rowspan=2|Character's [[shield break]]s; has 2 variations, chosen at random
| '''SFX_SHIELD_BREAK1''' || rowspan=2|Character's [[shield break]]s; has 2 variations, chosen at random
|-
|-
| '''SFX_SMASH_SHIELD_BREAK2'''
| '''SFX_SHIELD_BREAK2'''
|-
|-
| '''SFX_SMASH_HOSIKIE''' || [[Star KO]]
| '''SFX_HOSIKIE''' || [[Star KO]]
|-
|-
| '''SFX_BGM_MUTEKI''' || [[Super Star|Invincible]] music
| '''SFX_BGM_MUTEKI''' || [[Super Star|Invincible]] music
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