Stage: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
m (SmashWiki:Merge/Stage moved to Stage: merge)
Line 1: Line 1:
{{cleanup}}
A '''stage''' (also known as a '''map''' or '''board''') is a location where [[characters]] fight.
[[Image:Battlefield.jpg|thumb|250px|right|The Battlefield stage in ''Brawl'' is an example of a typical stage in the Super Smash Brothers Series.]]


A '''stage''' is a location where [[characters]] fight.  A stage can also be called a "map" or "board."  The stages are usually locations that are from a character's universe, however there are some stages like [[Final Destination]] that come from the [[Smash Bros. universe]]. There are many different types of stages that appear in the ''Super Smash Brothers'' series. The typical stage generally comprises a floored center with [[ledge]]s on each side, separating the floor from the abyss, and [[platform]]s above to which characters can jump upon and drop through. Some stages, however, such as [[Fourside]], can be much more complex, complete with moving platforms, walls, and ceilings. Furthermore, there are some stages, like [[Icicle Mountain]], that move continuously.  
==Overview==
Stages are usually locations from certain [[Nintendo]] series. For example, a stage in ''[[Super Smash Bros.]]'' called [[Dream Land]] is taken from the [[Kirby (series)|''Kirby'' series]]. Some stages have not appeared in games and only make an appearance in the game they are in, like [[Final Destination]] in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''.


A stage can also contain obstacles and enemies, which contribute to the charm of Smash Bros. These stages are designed to give characters challenges and take precautions  while they fight. For example, the [[Mushroom Kingdom 2]] stage features the beloved [[Birdo]] and her [[Birdo's egg|eggs]], which she promptly fires upon the fighters.  
Most stages are a single platform floating in the air with smaller platforms above the main platform. Characters can run across the platforms and jump on top of them or fall beneath them to land on other platforms. When a character falls off the main platform, they will fall and die. This also happens if the go too far off the left or right side of the screen. However, some stages are not floating, meaning characters can only die by going too far to the right or left or being shot into the air. Some stages have a moving camera, like [[Icicle Mountain]] where you are forced to jump up or down from platform to platform.


There are stages that have simple designs and do not contain any obstacles or enemies. These stages include [[Final Destination]] and [[Battlefield (SSBM)|Battlefield]]. These stages focus more on competitive play.  
Some stages have obstacles on them. For example, [[Mushroom Kingdom 2]] in ''Melee'' will occasionally have [[Birdo]] appear and fire eggs at characters.


Moving stages were introduced in [[Super Smash Bros. Melee|SSBM]]. These stages include [[Icicle Mountain]], [[Rainbow Cruise]], [[Poke Floats]], and [[Big Blue]].  Moving stages operate in a scroll-like mode, where the scene continuously moves, or scrolls, which makes for some entertaining gameplay mechanics. These stages are not used in high-level play because they introduce too much luck into the gameplay.
==Non-battling stages==
Introduced in ''Melee'' were stages where you do not have to fight. For example, in [[Adventure Mode]] in ''Melee'', certain stages are designed as a side-scrolling theme rather than a normal fighting stage. These stages have various enemies from various Nintendo franchises. You do not have to fight the enemies but instead run through the stages as fast as possible.


There are also special stages that were not designed for battling, like the stages in the [[Adventure Mode]] of ''Melee''. These stages were designed for a character to travel across the stage and reach a certain checkpoint. These stages include [[Mushroom Kingdom]], [[F-Zero Grand Prix]], and [[Underground Maze]].
==Bonus stages==
Some stages do not require fighting other characters. These stages are known as "bonus stages". Instead of fighting, the require a certain objective to be completed. These stages include [[Target Test]], where you have to smash 10 targets, and [[Board the Platforms]], where you must land on 10 different platforms


Bonus stages are another type of stage. These bonus stages include [[Target Test]] and [[Board the Platforms]]. These stages were designed to test the player's ability to complete a task of the bonus stage by using the character's different abilities to achieve their goal.  Bonus stages cannot be selected for versus mode play.
==See also==
 
*[[List of stages in the Super Smash Bros. series|List of stages in the ''Super Smash Bros.'' series]]
Stages are also a factor that is included in [[tournament legal|tournament legality]]. Some of the stages in ''Melee'' are banned in [[tournament|tournaments]] because of numerous reasons. Some stages like [[Temple|Hyrule Temple]] and [[Yoshi's Island (SSB stage)|Yoshi's Island 64]] were banned because they gave an unfair advantage to some characters during battle. Other stages, like Icicle Mountain, were banned during tournament play because their movement disrupts the battle, and gives players chances they normally would not encounter (meaning advantages and disadvantages).
*[[List of stages in Super Smash Bros.|List of stages in ''Super Smash Bros.'']]
 
*[[List of stages in Super Smash Bros. Melee|List of stages in ''Super Smash Bros. Melee'']]
== See Also ==
*[[List of stages in Super Smash Bros. Brawl|List of stages in ''Super Smash Bros. Brawl'']]
* [[List of stages]]
[[Category:Stages| ]]
 
[[Category:Stages|*]]

Revision as of 15:48, August 2, 2008

A stage (also known as a map or board) is a location where characters fight.

Overview

Stages are usually locations from certain Nintendo series. For example, a stage in Super Smash Bros. called Dream Land is taken from the Kirby series. Some stages have not appeared in games and only make an appearance in the game they are in, like Final Destination in Super Smash Bros. Melee and Super Smash Bros. Brawl.

Most stages are a single platform floating in the air with smaller platforms above the main platform. Characters can run across the platforms and jump on top of them or fall beneath them to land on other platforms. When a character falls off the main platform, they will fall and die. This also happens if the go too far off the left or right side of the screen. However, some stages are not floating, meaning characters can only die by going too far to the right or left or being shot into the air. Some stages have a moving camera, like Icicle Mountain where you are forced to jump up or down from platform to platform.

Some stages have obstacles on them. For example, Mushroom Kingdom 2 in Melee will occasionally have Birdo appear and fire eggs at characters.

Non-battling stages

Introduced in Melee were stages where you do not have to fight. For example, in Adventure Mode in Melee, certain stages are designed as a side-scrolling theme rather than a normal fighting stage. These stages have various enemies from various Nintendo franchises. You do not have to fight the enemies but instead run through the stages as fast as possible.

Bonus stages

Some stages do not require fighting other characters. These stages are known as "bonus stages". Instead of fighting, the require a certain objective to be completed. These stages include Target Test, where you have to smash 10 targets, and Board the Platforms, where you must land on 10 different platforms

See also