Crazy Hand (SSB4): Difference between revisions

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==Trivia==
==Trivia==
*''Super Smash Bros for Nintendo 3DS'' is the first game that Classic does not have to be beaten quickly in order to summon Crazy Hand. Instead, the player can choose to fight against him at any time by setting the intensity to 3.0 or higher. The player will have no choice but to fight Crazy Hand and Master Core if the intensity is set to 8.0 or higher.
*''Super Smash Bros for Nintendo 3DS'' is the first game that Classic does not have to be beaten quickly in order to summon Crazy Hand. Instead, the player can choose to fight against him at any time by setting the intensity to 3.0 or higher. The player will have no choice but to fight Crazy Hand and Master Core if the intensity is set to 8.0 or higher.
*''Super Smash Bros. for Wii U'' is the first game that allows players to fight Crazy Hand without Master Hand appearing alongside him at the onset of battle. This can occur at the end of Crazy Orders.
*''Super Smash Bros. for Wii U'' is the first game that allows players to fight Crazy Hand alone, without Master Hand alongside him at the onset of battle. This can occur at the end of Crazy Orders.
*If one defeats Crazy Hand before Master Hand, Crazy Hand can be seen in a much smaller scale far off in the distance.
*If one defeats Crazy Hand before Master Hand, Crazy Hand can be seen in a much smaller scale far off in the distance.


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