GameShark: Difference between revisions
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[[File:GameShark64.jpg|thumb|left|A physical GameShark device for use with the ''Nintendo 64''.]] | [[File:GameShark64.jpg|thumb|left|A physical GameShark device for use with the ''Nintendo 64''.]] | ||
The '''GameShark''' is a cheating device designed for the [[Nintendo 64]] console; it was not released for later Nintendo systems. GameShark is frequently used to hack ''[[Super Smash Bros]]'', similar to how the [[Action Replay]] is used to hack into ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. Apart from simply cheating at the game, it is useful for accessing content that is not normally available. Common examples include fighting in [[stages]] (such as {{SSB|Final Destination}}, the "demo" stage, or even beta versions of Kirby's level) and playing as a normally unplayable [[character]], such as [[Metal Mario]], | The '''GameShark''' is a cheating device designed for the [[Nintendo 64]] console; it was not released for later Nintendo systems. GameShark is frequently used to hack ''[[Super Smash Bros]]'', similar to how the [[Action Replay]] is used to hack into ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. Apart from simply cheating at the game, it is useful for accessing content that is not normally available. Common examples include fighting in [[stages]] (such as {{SSB|Final Destination}}, the "demo" stage, or even beta versions of Kirby's level) and playing as a normally unplayable [[character]], such as [[Metal Mario]], {{SSB|Master Hand}}, [[Giant Donkey Kong]], or a member of the [[Fighting Polygon]]s. | ||
It was orignally designed for the {{s|wikipedia|Playstation}} and the {{s|wikipedia|Sega Saturn}}, but has been created for many other consles. | It was orignally designed for the {{s|wikipedia|Playstation}} and the {{s|wikipedia|Sega Saturn}}, but has been created for many other consles. | ||
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===Characters=== | ===Characters=== | ||
Users are able to play as non-playable characters using this this device. It includes: | Users are able to play as non-playable characters using this this device. It includes: | ||
* | *{{SSB|Master Hand}} | ||
*[[Metal Mario]] | *[[Metal Mario]] | ||
*[[Fighting Polygon Team]] | *[[Fighting Polygon Team]] |
Revision as of 22:28, May 26, 2015
The GameShark is a cheating device designed for the Nintendo 64 console; it was not released for later Nintendo systems. GameShark is frequently used to hack Super Smash Bros, similar to how the Action Replay is used to hack into Super Smash Bros. Melee and Super Smash Bros. Brawl. Apart from simply cheating at the game, it is useful for accessing content that is not normally available. Common examples include fighting in stages (such as Final Destination, the "demo" stage, or even beta versions of Kirby's level) and playing as a normally unplayable character, such as Metal Mario, Master Hand, Giant Donkey Kong, or a member of the Fighting Polygons.
It was orignally designed for the Playstation and the Sega Saturn, but has been created for many other consles.
Unfortunately, the use of Gameshark with Smash Bros. can also trigger numerous glitches, the most common one by far is one that forces the player to play as Mario in single-player mode, even after the Gameshark has been removed. The only known way to undo these glitches is to erase the game data.
Abilities in Super Smash Bros.
By using a GameShark for Super Smash Bros., a player can do the following things:
Characters
Users are able to play as non-playable characters using this this device. It includes:
- Master Hand
- Metal Mario
- Fighting Polygon Team
- Users can play as the polygon versions of every character in the game.
- Giant Donkey Kong
Stages
Other Features
- Users have the ability to see the Congratulations screens of every character in the game. However if they attempt to view the Congratulations screen of an unplayable character the game will crash.
- Users can adjust the damage percentage of every player.
- Users can go to any stage of 1P mode.
- Users are able to make CPUs walk, run, stop, or attack.
- There is also a "demo" option that makes the player literally do nothing. The animation won't play and the player can't attack or touch it.
System Debug
- The player can play all sound effects, including ones not included in the final game.
- The player can test match-end animations.
- The player can watch "New Character Signals" for every character.
Uses in Project 64k and Mupen 64K
Gameshark is used often in emulators to unlock characters and stages instantly, as it is usually difficult to save with emulators in online play. To solve this, the "unlock all characters" and "Mushroom Kingdom" (to unlock item switch) cheats are switched back off and on at the beginning of the match. Failure to do this usually causes a desynch, as the first player is playing with a different set of codes than the second player and so on.