Super Smash Bros. Melee

Event 9: Hide 'n' Sheik: Difference between revisions

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(→‎Trivia: ?? that's just an ordinary screenshot unless I'm missing something huge)
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*The CPUs in this event are programmed into the [[EVZELDA]] state, the only time this code occurs.
*The CPUs in this event are programmed into the [[EVZELDA]] state, the only time this code occurs.
*The name of this event, Hide 'n' Sheik, is a pun on the children's game "hide and seek".  
*The name of this event, Hide 'n' Sheik, is a pun on the children's game "hide and seek".  
*The time shown in the screenshot before selecting the event is a reference to the year the original ''Legend of Zelda'' was released in North America.
 
{{Event Melee}}
{{Event Melee}}
[[Category:Event Matches]]
[[Category:Event Matches]]

Revision as of 10:11, January 16, 2015

Event 9
Hide 'n' Sheik
E9m-Hide 'n' Sheik.png
Official description Only Sheik KOs count! Wait for the change...
Character(s) used Choose (1 stock)
Opponent(s) Zelda x2 (1 stock)
Stage(s) Great Bay
Music Great Bay
Availability Starter

Event Match 9: Hide 'n' Sheik (ゼルダ転身, Zelda Turnover) is the 9th event match of the 51 event matches in Super Smash Bros. Melee. As an available character of their choice, the player must defeat a team of two CPUs who transform between Zelda and Sheik very frequently, but only Sheik KOs count - KOing a Sheik will eliminate the opponent permanently, while KOing a Zelda will only cause her to respawn. The player starts with one stock, and the event takes place on Great Bay, with no time limit.

Trivia

  • The CPUs in this event are programmed into the EVZELDA state, the only time this code occurs.
  • The name of this event, Hide 'n' Sheik, is a pun on the children's game "hide and seek".